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Death to Spies Stealth action. Professional spy working for the Soviet counterintelligence service executes dangerous operations in the heart of German territory. |
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#1
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He he, yes it's really possible. I tested it with chairs and tables
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I can create new NPCs and they function, but vehicles do not work. They are spawnable but when I enter the car the game crashes. Also clothes, they are spawnable, but I cannot put them on. Other items are not spawnable etc. Spawning of NPCs via script functions only partially, the NPC is there, but when I go near to him or when I shoot him. The game crashes. I have many Ideas, but unfortunately due to this problems I cannot implement them. Some of my ideas:
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Last edited by AHO; 01-10-2009 at 10:21 AM. |
#2
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Some of these features are already implemented in MoT. So, you can analyze MoT resources to implement new features in your mod. I can send you MoT files (not large) if you'll need them.
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#3
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Which files do you mean exactly?
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#4
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I can send you any file which you need (but not too large). Also you can download MoT. Perhaps you can't start it, but you'll have all MoT resources (Russian!) at once.
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#5
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That would not be legal!
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#6
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Unaccessable area
In level "Wintercold" there is an unaccessable area. There are only two or three passages to this area, but it is blocked by some crates etc. I managed to remove these barriers and entered the area, but I only could move about two meters into this area. It seemed something invisible was blocking my way. This is due to the limitations of the map there are some kind of invisible borders. @forlik: Could you help? Do you know how to expand these borders? Pictures: #1 One of the passages to the area. See ingame map marked by me #2 After removing the obstacles; View from the other side.
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#7
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Corpses of soviet soldiers
I wanted to place bodies of dead soviet soldiers to level "Wintercold", with full accessable inventory. This would be more realistic. Unfortunately I there are problems with spawning NPCs via script, so I made a workaround by bug-using the feature of adding new clothes. The bug at creating new clothes is that you can spawn them, but you cannot put them on. I used this bug to create the corps of a soviet soldier. Now I can place him via script and I can turn him to every angle I want. See pictures Note: The Class/Object name is: Equipment.Wear:dead ![]()
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#8
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Of course, my friend! It was a russian joke
![]() No. I think it's like map border. So, you can't find something interesting in these areas. As I understand, these borders defined in swd-file, but I don't know where ![]() |
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