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Death to Spies Stealth action. Professional spy working for the Soviet counterintelligence service executes dangerous operations in the heart of German territory. |
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#1
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The officer you're supposed to steal the layouts from (Winter Cold) The officers you're supposed to steal permits from (Stronghold) The officer who's clothes you're supposed to steal in order to lure the spy school's deputy principal away from the instructors (Die Spies!, optional) I know you already changed the latter's face, but hasn't his face been seen a few times as well? |
#2
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face of target persons are diffent from generic ones, so I decided to change the prof and Colonel. Quote:
2. No, since he is no target person and not that important too. 3. I did that already, but only because his face is used for three officer actors (with little changes)... Quote:
he has already a unique face. You are confusing something... --------------------------------------------------------------------------- Shortly: I will change only the face of the officer in Wintercold (SS-Standartenführer Paul Weber), Colonel Scott Baker and Professor Charles Brown (funny Peanuts!). Thanks anyway
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#3
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#4
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![]() Was it Jürgen Resh? I just changed his face because his face was used with little different details ( w/o moustache, with moustache and with a H'tler like moustache) three times for different officers. That' why you have seen him often. I will not change Resh again, because he is no target person and also he is not that important.
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Last edited by AHO; 01-08-2009 at 10:39 AM. Reason: BLALBALBA |
#5
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Okay, thanks anyway!Peanuts??? I never thought there was a connection!!!
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#6
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"Charly Brown", don't you remember!?
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#7
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Of course I know what you're talking about, it never occurred to me that the professor may be a reference to Charlie Brown...
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#8
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Funny developers ![]()
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#9
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Ambient Room Sounds
Inside buildings of some levels like corridors in HQ of level Cannibal, Stronghold, in WCs of level Embassy, Hotel, Project Y etc. there were abmient sounds, which were not hearable because the sound files just contain silence. I replaced the files with adequate room sounds. Sample is in attachement...
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