The main difference is that Kings Bounty is an awesome one-shot singleplayer experience, while Heroes V is multiplayer-oriented likely to be played over and over again.
What I find really interetsing is the presence of leadership, a factor which perfectly adjusts game balance suring the very long run. In HV after a while your armies either grow way too big for any oposing enemies or singlpeplayer map design forces creator to put ridiculous numbers of creatures to provide any challenge at all. Also, the number of possible bonuses, artifacts and rewardgiven in single player is quite limited and hard to overcome.
This, however, was intended to work fine for short two-months skirmishes between players, especially on very popular duel maps. Not to mention there's even a separate mode called duel mode, where all you do is fight instantly.
Quite simply, I find KB refreshing full of interesting ideas, but by now too simple to be considered as favourite game.
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