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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 11-11-2008, 02:09 PM
Anton Yudintsev Anton Yudintsev is offline
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Originally Posted by guiltyspark View Post
Oh wow!

- Will take off and landing be automated? or will it feature in the game at all? I sure hope its in the game!
Partially automated in arcade mode. Manual in simulation.

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-What would the maximum realism be supporting? I know it wont support everything that the pc games will have , but how deep will it go?
? Please, ask clearly.

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Will planes stall? will pilots red out and blackout?
Both yes, on simulation/realistic.

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Can we control our flaps?
In simulation mode.
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-Will there be bombing missions ? If so will you get to use the bombsights?
There are bombing missions. With helper bomb indication.

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By the way , I saw a new trailer today and saw a P51 with invasion stripes Flying at night! Does that mean we will see some D-day action?
Which D-Day you mean exactly? Normandy? There is no Omaha Beach operation in our game.
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  #2  
Old 11-11-2008, 09:37 PM
guiltyspark guiltyspark is offline
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Originally Posted by Anton Yudintsev View Post
Partially automated in arcade mode. Manual in simulation.


? Please, ask clearly.



Both yes, on simulation/realistic.


In simulation mode.


There are bombing missions. With helper bomb indication.


Which D-Day you mean exactly? Normandy? There is no Omaha Beach operation in our game.
Thank you so much for your reply!
I cant believe how awesome this game is going to be !

I can finally play a simulator on my couch!


I do have some feedback though if you are indeed the PR guy for the team

The trailers you have released so far are really good , but they do not tell much about the game itself. If there was narrative during the trailer explaining the features i think you would see ALOT more activity around these parts and more people getting excited for the game.
But you have to show both sides of the stick aswell !
I know your main mission with this game is to get a fresh breath of air into the flight simulator genre by getting the more casual player to buy it , but you need to also show why the hardcore should buy your game.
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Old 11-12-2008, 12:34 AM
Buggins Buggins is offline
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Anton, how's the feedback sessions going?
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Old 11-12-2008, 07:30 AM
Anton Yudintsev Anton Yudintsev is offline
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Originally Posted by Buggins View Post
Anton, how's the feedback sessions going?
We've just analyzed feedback from Igromir (russian gaming exhibition, finished Sunday), where we made some kind of initial focus testing.
So, I guess special focus testing will start next week.
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  #5  
Old 11-24-2008, 05:57 AM
Ironman69 Ironman69 is offline
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Anton, to what extent will BoP feature weather effects ( i.e..rain, snow, turbulence..etc.). Also, did your team use any custom additions to IL2's FM you purchased? Did you modify it? If so, what did you do?
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Old 11-24-2008, 07:48 AM
Anton Yudintsev Anton Yudintsev is offline
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Originally Posted by Ironman69 View Post
Anton, to what extent will BoP feature weather effects ( i.e..rain, snow, turbulence..etc.).
We have rain, cloudy, thunderstorm, hazy, foggy weathers, as well as time of day.


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Also, did your team use any custom additions to IL2's FM you purchased?
We had not 'purchased' it, although we use it. 1C is one of our publishers and owner of IL-2 brand.
I don't think it is available for other developers.

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Did you modify it? If so, what did you do?
We haven't modify 'Flight' model itself.
We've modified controls.
We've added additional things, such as turbulence trails behind planes and above ground, according to lanscape, etc, etc.
For 'arcade' mode we add auto-trimming - so, they player can easily control horizon line.
We add auto-flaps controls in arcade mode as well - to simplify landing and take-off.

But both trimmers and flaps - are work exactly the same way, they are just auto-controlled by special AI.
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Old 06-19-2009, 03:33 PM
Wehrwulf Wehrwulf is offline
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Default X360 Joystick?

I noticed there was some chatter about joysticks but I couldn't confirm via threads that there would be a joystick for the Xbox360! After all, Anton simply says that SOME joysticks will be available for the ps3! Does this mean they're making a custom, or will the Ace Combat joysticks be compatable, or will there not be one at all? Sorry just couldn't find an answer.
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Old 06-19-2009, 03:38 PM
Raw Kryptonite Raw Kryptonite is offline
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Not sure what thread, it's been a while, but it was confirmed that the AC6 Ace Edge and the new Saitek Aviator built for the 360 (not the original pc stick of course) will work.
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Old 06-19-2009, 03:44 PM
Wehrwulf Wehrwulf is offline
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Alright goody goody I might have just gone out and bought a PS3 if the xbox did not have a joystick. *whew* God forbid!
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Old 06-19-2009, 04:53 PM
trk29 trk29 is offline
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Originally Posted by Wehrwulf View Post
Alright goody goody I might have just gone out and bought a PS3 if the xbox did not have a joystick. *whew* God forbid!
That wouldn't have been to terrible. A lot of us are hoping that the ps3 version will get the Youtube upload feature, but this hasn't been confirmed or denied.

Anton are you at a point where you can elaborate on this?
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