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King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses.

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  #1  
Old 10-11-2008, 02:59 PM
aaaaa aaaaa is offline
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Default Why this game is so low in sales ranking?

As most ppl here would agree, this is damn good game.
It got quite favorable reviews and respectable review score from major game review site. But I didn't expect much before playing it. To my surprise, it indeed turn out to be highly enjoyable quality game. The reviews were no exaggeration at all. I and few of my friends had a lot of fun and great pleasure playing this game. Similar favorable reaction from local game-discussion site where I frequently visit and they are not even native English speaker. It worked perfectly well out of box without hitch, without any patch. Well-crafted, beautiful and varied scenery and wide-variety of creatures and items. Minimal, quick loading time on quite modest old PC. All these without expensive cutting-edge graphics board or CPU. Most of all, I cannot praise enough well-polished game difficulty balance of this game. That kept me possessed to it till end of game. US publisher, Atari, is big-name in game market. The price is quite right. At least, this must be one of best game of this year and high-quality precious gem of PC game in recent few years.

But the Amazon sale rank or other game popularity rank are bit disappointing.
Yeah, the game name -- King's bounty -- is not well known among younger generation gamers. But, many of them should have heard the name associated with HOMM series. So, it is not new, unknown, obscure title from foreign county. I know that turn-based RPG/strategy like this or HOMM is not so popular game genre in vogue nowadays like run-of-mill FPS or RTS. Some English translation of this game has something to be desired.

But I don't think the sale figure of this game does any justice to quality of this game. The number of postings and readership of this official game discussion board seems to be not so high. It is not fair. This damn good game should be played by and appeal to wider audience than it did. Is this game belongs to minor genre which has only appeal to limited fringe audience?

Why? Why so low on sales rank just in three weeks?

Last edited by aaaaa; 10-11-2008 at 04:36 PM.
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  #2  
Old 10-11-2008, 03:05 PM
Tuplis Tuplis is offline
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From the top of my head, I can't say I've seen one site (not to mention any other medium) advertise* this game . Altho the internet is an excellent tool for spreading information without investing money, you still do need to advertise the game. It's a shame, really, because it's a very good game.

King's bounty: the legend will probably end up in one of those "best games you've never heard of"-lists compiled by gaming sites.



*I don't consider a review to be an advertisement
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  #3  
Old 10-11-2008, 03:56 PM
bman654 bman654 is offline
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Just like Katauri's other game Space Rangers 2. They just can't seem to hook up with english publishers that have advertising budgets. Luckily they release these games in Russia first and they seem to sell well there.
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Old 10-11-2008, 10:49 PM
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Zhuangzi Zhuangzi is offline
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Well, they don't seem to be distributing in Australia and New Zealand at all, which is disappointing. If not for Gamersgate, I wouldn't have been able to play this.
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  #5  
Old 10-12-2008, 12:20 AM
phoenixreborn phoenixreborn is offline
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For some reason turn-based games are not as popular as real-time games.

(One game such as civilization does not a rule make).

In the grand scheme of things it probably doesn't matter if most people don't buy it as long as I personally enjoy it.

Somebody else will come along and argue that if more people buy it more games like it will get made...but it's been a slow trickle for years now and it isn't going to change.

This game reminds me a little of my favorite, wizardry 8, which occupied my gaming time for a pleasant year.
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Old 10-12-2008, 12:27 AM
bman654 bman654 is offline
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I never got around to playing that one...didn't SirTech go belly up waiting for the publisher to release the game? A pity...
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  #7  
Old 10-12-2008, 01:12 AM
phoenixreborn phoenixreborn is offline
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I'm not really sure, I purchased it long after it came out. In any event it's a very complete game, very epic. There are a couple of 'unfinished' quests objects so what you say may be true...but it definitely got published and it's definitely a fun game. My first play through took about 3 months.

KB is giving me a similar feeling because every time I think I've explored everything I unexpectedly find a whole new giant map zone.
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  #8  
Old 10-12-2008, 01:17 AM
aaaaa aaaaa is offline
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Is the game genre of KB:L -- turn-based tactical RPG -- to blame? I don't think so.
There are lots of popular turn-based (tactical) RPG, especially Japanese RPG like Final fantasy (tactics), Super-Robot War, Front Mission, and Sakura Taisen series on game console, Jagged Alliance, Fallout, Oblivion series on PC, to name a few.
Turn-based battle on hexa-grid is standard battle scheme on most RPG games., be it JRPG or Western RPG, on console or PC. There are just too numerous popular RPG game with turn-based battle to list here. Many of them are mega-selling, hot blockbuster title even in recent years.

So turn-based battle system is the least probable cause of low sales number.
On the contrary, I think that tactical battle system of KB:L (and HOMM in this regard) has strong edge over compared to that of other hot Japanese PRG's on console with similar turn-based battle system.

Last edited by aaaaa; 10-12-2008 at 01:23 AM.
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  #9  
Old 10-12-2008, 01:37 AM
GreyBeard GreyBeard is offline
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I think the sales may be low due to this type of game appeals to a limited market.

It is TB and not many anymore enjoy TB games other than Civ series, so you have a limited number of buyers that a game like this appeals to, thus lower sales.

Same as Disciples a game I have played alot, its TB Strategy so again a niche market.

I do hope thru word of mouth that it sells well enough for a expansion pack.

Also you don't have a "big name" developer like Blizzard who is known to all.

The same happens alot with games made outside the U.S.

Spellforce is another a great game that just never caught on in the US as much as other places.

All we can do is spread the word how great it is.

I know gamers who think it is a HOMM ripoff which is so far from the truth, HOMM is TB Strategy, KG is TB tactial combat and roleplaying.

GB
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  #10  
Old 10-12-2008, 01:43 AM
phoenixreborn phoenixreborn is offline
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I don't know about the console games but Oblivion certainly wasn't turn based.

Anyway your post is very confusing to me because console owners are less likely to be buying pc games right? And KB is a pc game, or am I missing your point?

At Greybeard, Homm and KB are closely intertwined and there's nothing wrong with that. The cast of creatures is identical. You could play a scripted h3 map that would be very similar to a game of KB.
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