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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend.

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  #1  
Old 10-06-2008, 03:00 PM
phoenixreborn phoenixreborn is offline
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If you want a similar game with multiplayer heroes 2 through 5 offers that.

For KB I like the squire idea.
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  #2  
Old 10-06-2008, 07:09 PM
AigisFan AigisFan is offline
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maybe this has already been suggested but what about random generated dungeons in certain areas?

Random dungeons with random monster population based upon area difficulty, IE in the start zone youd get low tier troops like peasents and not very many. each dungeon would have up to 5 levels and have different rewards each time, and maybe throw in a RD quest for it to make some extra gold off of. and add an endgame dungeon that repopulates everytime you enter. sorry if this seems like a noob request, but i believe it would add extra playability
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  #3  
Old 10-07-2008, 12:18 PM
r45hnu r45hnu is offline
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Don't add Multiplayer! We have enough multiplayer games already. Going online makes everything different ... ppl start to whine about each and every aspect of the game. They tend to find things that are fun, but in multiplayer are inballanced and the game looses everything.

Please foucs on Sinlge Player mode. I love this game because I can login anytime and have loads of fun when I want and for how long as I want!
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Old 10-07-2008, 09:08 PM
Quantos Quantos is offline
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I HATE the idea of multiplayer. MP games always descend into a argument about game balance. So all the troops turn out to be exactly the same with only different skins. There's also the rush factor. I can't wait to get overwhelmed by someone’s army full of level one peasants.

More customizable options for the main character would go far. Allow new classes and races. Also allow the main character to be female (and also allow husbands).

The idea of a squire or some sort of apprentice character is nice. Maybe this character fights in the battles.

More magic items is also a good idea.

Expand the map to include different worlds. Maybe each world could have a theme. This could allow for the introduction of elemental troops, cthulhu type troops, angels, etc...

Also the ability to be evil and better affect the world would be nice. Maybe eventually the main character could be king and have different warriors, paladins, and mages (who then lead armies) under them. It would be nice if the choices you made affected the world (so you territory would morph into "good" lands or "evil" lands).
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  #5  
Old 10-08-2008, 06:56 AM
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Zhuangzi Zhuangzi is offline
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Anyone heard anything about the proposed expansion at all?

I love this game so much I would be happy to pay for a new campaign etc, plus add a couple of useful things like a central system for finding troops to buy (but you still have to go there to get them), and an ability to 'warehouse' troops in the castle.
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  #6  
Old 10-08-2008, 07:04 AM
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Gatts Gatts is offline
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well, adding multiplayer does not need to directly affect the gameplay/balance/ units - only gives option to play with a friend.

On the other hand when my girlfriend played Homm 3,4,5 at the beginning of her play experience she was angry that pc can play better (she was attacked by overhelming armies of enemy heroes, would she play with experienced human, she would be humiliated like really, luckily she played with me hot-seat and I let her win every second time)
But the point is that exactly the anger of being humiliated by AI heroes, motivated her to improve her tactics and after few weeks she completed even the most difficult maps and even on impossible difficulty (some of them even I had to cheat to complete them)...

So multiplayer may be scare, but that gives the add-on fun to the game, really.

Another example - I played Homm 5 BETA testing multiplayer, I played the demo map only for 4th time, but I realized that one elven hero is overpowered (speeds up all units), I played with one of the proffesional testers (I think he was even developer) who believed that he got all the smart moves and that undead are the most overpowered, so he tried to smash me with huge army of zounds of skeletons very soon at the game (bought a ship and wanted to defeat me in first month) and my joy when I defeated him becaouse my archers had 3 more moves agains his undead army was greater then winning any single player scenario.

On the other hand true is that from beta till 3.1 patch homm 5 was changed due BALANCE many many times, what took many good things from the game.

For KB TL I read many "tactics" that are (should be) THE SOLUTION for winning impossible and it is hard to believe for me (many of them are quite silly and as they describe the battle and I compare it with what I remember of the game - I can only say - you would be smashed in first 2 rounds pals!)... so I would love to challange these guys in multiplayer and check their "strategy" in real. Only MP can give this option to us.
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