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Tips and Hints Different solutions, tips and hints.

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  #1  
Old 10-06-2008, 02:10 AM
GreyBeard GreyBeard is offline
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When you put 3 points into it you get a full idea of how many and what kind of troops the enemy has well worth 2 more points imo.

GB
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  #2  
Old 10-07-2008, 08:33 AM
travcm travcm is offline
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I'd rather save the skill points and find out when I actually enter battle.
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  #3  
Old 10-08-2008, 08:20 AM
ALLiED ALLiED is offline
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Not sure if this was mentioned yet but when I was first able to go to freedom island I got my a** handed to me real fast lol. My lvl was not yet high enough to start their yet, so I bought a boat and sailed around the western and eastern islands and found many many items and didn't have to fight once. I found around 1000+ leadership flag points, lots and lots of gold, items etc...etc. I then went back to the first island and it made completing all of the side quest much easier.
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  #4  
Old 12-10-2008, 10:12 PM
taltamir taltamir is offline
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Quote:
Originally Posted by ALLiED View Post
Not sure if this was mentioned yet but when I was first able to go to freedom island I got my a** handed to me real fast lol. My lvl was not yet high enough to start their yet, so I bought a boat and sailed around the western and eastern islands and found many many items and didn't have to fight once. I found around 1000+ leadership flag points, lots and lots of gold, items etc...etc. I then went back to the first island and it made completing all of the side quest much easier.
that is a big thing about the entire game, this is not a linear game. And fighting a tough battle can result in a net loss of resources. So run around and collect stuff to upgrade yourself, kill the weaker monsters first, then finally backtrack and fight the (previously) tough fights...

I am now trying to look around to see if there is any XP penalty to doing that or not. but so far I am level 10 and it hasn't bit me yet.
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  #5  
Old 07-14-2010, 06:24 PM
es253 es253 is offline
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At round 10 of a battle i got a message in battle log: -Extended combat has sapped the strength of your warriors and decreased their capacity to channel magical energy. Mana restore and rage increase are HALVED.-

Last edited by es253; 07-17-2010 at 07:57 AM.
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  #6  
Old 10-11-2011, 02:29 AM
WhiteMage WhiteMage is offline
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Default Is there a way to estimate castle defenders?

This game appears to be great, but a suspected major deficiency:
1. Is there a way to estimate castle defenders?
2. Is there a way to estimate item keepers' strength?

These are major leaps of faith, which do not fit my personal style of playing, where defeat is a defeat and reload due to failure is not in my personal honor code. I simply lose interest playing on.

Ps. The original King’s Bounty had a feature to estimate castle defenders, which was the main point of the whole game in capturing villains. In this game getting quests to attack castle defenders when my hero is level 4 and still losing when my hero is level 14 due to unknown castle defenders is very disappointing.
I already searched 2 hours on Google and in this forum, but I gave up, so I ask here now.
I suspect that the answers are no (or something close to that), but please confirm or enlighten me. Thanks.
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  #7  
Old 10-11-2011, 02:46 AM
Vulture Vulture is offline
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Get Scouting in the Mind tree and hold down right mouse button over the castle.
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  #8  
Old 12-12-2011, 10:55 PM
ywenli ywenli is offline
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Quote:
Originally Posted by WhiteMage View Post
This game appears to be great, but a suspected major deficiency:
1. Is there a way to estimate castle defenders?
2. Is there a way to estimate item keepers' strength?

These are major leaps of faith, which do not fit my personal style of playing, where defeat is a defeat and reload due to failure is not in my personal honor code. I simply lose interest playing on.

Ps. The original King’s Bounty had a feature to estimate castle defenders, which was the main point of the whole game in capturing villains. In this game getting quests to attack castle defenders when my hero is level 4 and still losing when my hero is level 14 due to unknown castle defenders is very disappointing.
I already searched 2 hours on Google and in this forum, but I gave up, so I ask here now.
I suspect that the answers are no (or something close to that), but please confirm or enlighten me. Thanks.
Laugh, I pretty much play every game like this now...Too bad losing a fight in this isn't game over, but a trip back to the castle.

Every game for me so far is in Ironman mode and I just restarted again playing the Paladin. Got as far as Lvl 5 or so with a mage on Impossible and didn't want to rely solely on Gift and Inquisitors even though I didn't die yet. Trying to do a no casualty game for my first play through. The key point seems to be picking your fights so far.

Usually, get impatient and sloppy though.

Will have to check these castles out when my time comes. Lvl 3 now and mostly just wandering picking stuff up right now and saving runes for EXP boost.
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  #9  
Old 12-10-2008, 10:10 PM
taltamir taltamir is offline
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Quote:
Originally Posted by GreyBeard View Post
When you put 3 points into it you get a full idea of how many and what kind of troops the enemy has well worth 2 more points imo.

GB
the costs are:
lvl1: 1 rune
lvl2: 2 runes
lvl3: 3 runes

And once you have lvl1 it tells you if the enemies are stronger or weaker... I have never found it to be wrong yet. Strong enemies give me a run for my money, weak enemies I can wipe the floor with. So investing more runes to get even more accurate details seems superfluous.
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