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Battle mode Strategy, hints, questions

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  #1  
Old 10-02-2008, 01:02 PM
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Zhuangzi Zhuangzi is offline
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Okay, I am gearing up for my assault on the Necromancer's castle. I decided that I needed some more female warriors to make use of Anga's Ring, but I had pretty much used up all the Sprites and Lake Fairies.

And then I remembered the Demonesses.

Really, Anga's Ring is probably overpowered. It gives +3 to Attack, Defense, Initiative, Movement and Morale. Basically, it turns your female units into death on legs. I went for a jaunt in Demonis, doing my best to avoid the enemies (which were listed as Very Strong or higher) and I got myself a stack of 130 Demonesses. Then I realised that you can have TWO stacks of them, providing that one is in reserve. Oh, I should say that you must have the Tolerance skill in the Mind tree before you do any of this.

There is a castle in Demonis where you can get a Demon wife providing you can defeat her army. I had been reluctant to divorce Mirabella because her kids were all providing leadership modifiers - this is how I had over 20,000 leadership already. But I gave Xeona a try and now I don't regret it. Even though my leadership went down to 16,000, Xeona could equip all sorts of nice stuff that had been sitting in my inventory. I had a special Dwarf axe (+4 attack) and an upgraded demon staff (another +4 attack) to give her. All of this leaves me with about 28 Attack, 28 Defense and maybe 8 Intellect.

Then I went back to Kordar to finish up a few small quests like the Map of Farndor quest (the one where you have to light up all the obelisks). I had been missing one obelisk for ages and it was driving me mad. Turned out I hadn't clicked the one next to the magic school in Greenwort.

So I got a Mithril shield from the Dwarven king, picked up a stack of Dryads in the elven lands (another female fighter), plus a stack of Black Knights. Now I'm clearing out the rest of the undead land in preparation for my assault. I'm up to level 25 now...

Edit - Female Fighters -

Lake Fairy
Sprite
Dryads
Demoness

Can't think of any more...
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  #2  
Old 10-06-2008, 03:58 AM
Darkhon Darkhon is offline
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I don't get why the game is so stingy with garrisons. They really should let me have:

FIVE SLOTS GARRISON, so I can trade my entire army in, so I can switch strategies without having to remember where the other two in that set are.

And back at King Mark's Castle, hey man..how about a Bank to leave some of my items...I'd really like to hang on to some things "Just in case". I won't have them in my investory for adventuring but I can travel home and get them.
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  #3  
Old 10-06-2008, 06:57 AM
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Zhuangzi Zhuangzi is offline
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Yeah, you should be able to garrison units in King Mark's castle. It is rather annoying that you can't even sell troops, simply disband them. The unit reserve helps a little, but not much. I found myself using unwanted troops as cannon fodder so that I could get a stack of something else, rather than simply disbanding them.

About garrisoning items, that'd be nice too, but you can just keep them in your inventory, so I'm not too bothered about that. What does bother me is that if you sell an item it seems to disappear from the game. That's annoying. It should stay wherever you sell it.
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Old 10-09-2008, 08:56 AM
ostwind ostwind is offline
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One thing that pwns me more when i have crossbowmen or elf archers is that round 1 they focus everything on them so i lose about 30-40 before even starting. What should i do!
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Old 10-09-2008, 10:21 AM
Kolorabi Kolorabi is offline
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Make some more tempting targets. For instance, get a unit with high initiative (like griffins, sprites or dryads) and send them to cause havoc. Dryads can make thorns, which the enemy AI is often very keen on killing first. You can also use the spell which makes a clone of one of your armies to create what's basically a kamikaze troop, that hurries into the enemy's rank to prevent them from attacking you.

Also, there's a might-skill that gives you higher initiative during the first round. It's quite useful, as it allows you to get the first hits (and often your elf archers will get their turn before any of the opponents has a chance to do anything).
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  #6  
Old 10-11-2008, 04:22 PM
LiveInABox LiveInABox is offline
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Im finding it quite easy on normal as a warrior (it was pretty hard at the start..)..i just done the whole elven lands with just polar bears, royal snakes and shaman with two slots free! only cos i didnt want to waste cash on any of those pansy units they sell.. level 3 phantom is just too good and with rage maxed and beserk, the snakes and bears do like 10k+ damage! might have to beef up a bit for the land of the dead tho..

yeah i wanna find that target spell as well, the ai archers/spellcasters ALWAYS go for my archers...
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