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#1
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![]() Quote:
I guess the question is what did you change? Did you change any of the *.LOC files? Usually an error of the type you see is due to a unit or an item that has been added to a location (in your case Verona) that does not exist. It could be as simple as a misspelling of a unit or item somewhere. You may also have the opposite problem where an item that used to exist no longer does. What you can do is start a new game with your mod, save the game, then open it in KB Scanner and generate the text file. Then look in the Verona section for the names of the items / units you added. It may be a bit time consuming, but you'll have to check to ensure that all the names of items / units in the Verona section exist in your mod. Good luck, if you re-attach nexus.zip, I may be able to look at the files you changed and provide better help... Matt /C\/C\ |
#2
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Thanks, for your reply MattCaspermeyer.
I have mainly created new units and items and also changed several existing items to affect new units as well (e.g. item affecting archers will affect the new archer unit I have created). Below are the upload links for the master file and my nexus mod (both should be put somewhere in game folder). So far I had no other issues after adding the mod and continuing from existing save. If you could find the issue I would appreciate it. http://speedy.sh/bZzjM/KBMaster-2.2.2-for-a12.kfs http://speedy.sh/G5ubH/mod-a12-Maste...-convertor.kfs |
#3
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/C\/C\ |
#4
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Hello MattCaspermeyer
I have tried to download your TL HOMM3 Babies mod, but I'm getting an error when trying to unpack it. We are probably using incompatible zip programs. Can you please PM me your e-mail address or tell me which free upload client should I use. I'm new at using forums and uploading files so I used the first free client I found. Thanks. PS: sorry for taking so long to reply, I didn't expect another issue to pop up and thought that it would take a long time to find an error in my mod. |
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