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#1
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#2
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Mission New Guinea AAA part 1.txt Mission New Guinea AAA part 2.txt |
#3
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My flight was hit with 75mm, 20mm and the twin 25mm flak batteries. Some of the A-20s suffered some damage as a result. One was shot down. I didn't play out the rest of the mission but it certainly seemed fine. I checked and there didn't appear to be any problems like using static objects instead of artillery nor was there a hold fire distance.
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Find my missions and much more at Mission4Today.com |
#4
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Hello everybody and great thanks Daidalos Team for the 4.12m patch.
1. I'd like to report missing Japanese markings on static ZEKEs A6M5 in QMB on Okinawa map. Also in QMB, on Hawaji map there are no markings on static A6M2-21, D3A1, A5M4 and PBN Nomad. 2. Default Finnish skin of Hawk 75A-3 is different in game and in QMB plane selection window (QMB, Hawaji). 3. French and RNZAF markings not visible on Hawk 75A-4 (QMB, Hawaji). 4. Old additional BMP skins of Hawk 75A-3 and Hawk 75A-4 should be moved or copied to current directories (previously planes named as above accessed skins in folders named "P-36A-3" and "P-36A-4", allthough folders "Hawk-75-A3" and "Hawk-75-A4" existed too). Last edited by Pointer; 06-29-2013 at 06:34 PM. |
#5
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Strange i just spent 2 hours testing this problem v4.12 Tested in FMB flak was working, flew the A20 with time compression to target. In CooP mode the first time i flew the mission flak was not working The second time i flew it in CooP the flak was working. ? Last edited by KG26_Alpha; 06-29-2013 at 12:10 AM. |
#6
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FMB is NOT the issue here, try generating a dynamic USAAF bomber campaign on the New Guinea map and I think you will find that the Japanese AAA will not fire on you. I intend testing this some more but it's going to be Monday before I can devote some time to this.
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#7
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I tested the mission 3 times in Coop mode. The BLUE AAA fired on RED every time.
Aviar
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#8
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When I got there the Japanese AAA did not fire on any RED planes. I flew directly over two groups of BLUE AAA several times. I quit the mission and and hit Refly to try the mission again. The results were the same. Earlier, I had tested this same DGen map in the FMB and in Coop mode. In all these tests the BLUE AAA fired on RED planes. At this point, I can only assume there may be some kind of issue in the DGen campaign generator. However, since Alpha found a possible issue in Coop mode, there may also be problems in other areas of the game. I hope TD will look into this matter. Aviar
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Intel i7-4790 4-Core @3.60GHz Asus Z97-C Motherboard 16GB DDR-3 1600 SDRAM @800 MHz NVIDIA GTX 760 - 2GB Creative SB ZX SBX Logitech X-530 5.1 Speakers 27" AOC LED - 2752 Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals Logitech G13 Gameboard GoFlight GF-T8 Module WIN 8.1 Last edited by Aviar; 06-29-2013 at 03:19 AM. |
#9
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Some people reporting AAA was ok were testing only in FMB using time compression. I was testing in all areas of the game for issues. DT are fixing it so all good. ![]() |
#10
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Sorry, but I didn't find any issues. (Version 4.12) Aviar
__________________
Intel i7-4790 4-Core @3.60GHz Asus Z97-C Motherboard 16GB DDR-3 1600 SDRAM @800 MHz NVIDIA GTX 760 - 2GB Creative SB ZX SBX Logitech X-530 5.1 Speakers 27" AOC LED - 2752 Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals Logitech G13 Gameboard GoFlight GF-T8 Module WIN 8.1 |
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