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  #1  
Old 06-28-2013, 04:28 PM
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Originally Posted by baball View Post
After several tests with different Dgen campaigns, I have found that only japanese AAA don't shoot anymore in Dgen or maybe it's only axis AAA on PTO maps. I don't know if some of you guys have this bug and if you can report it on this thread. I'm going to do further tests on PTO maps in Dgen by using some russian, US and german AAAs as axis AAA or japanese ones on other fronts to see if my hypothesis is right.
Post the mission that doesn't work. DGEN is just a mission generator it doesn't matter whether you play the mission from DGEN Campaign or from FMB.
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Old 06-28-2013, 05:21 PM
baball baball is offline
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Originally Posted by FC99 View Post
Post the mission that doesn't work. DGEN is just a mission generator it doesn't matter whether you play the mission from DGEN Campaign or from FMB.
Here are the files for the mission. I hope you will be able to replicate my problem.

Mission New Guinea AAA part 1.txt
Mission New Guinea AAA part 2.txt
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Old 06-28-2013, 09:02 PM
IceFire IceFire is offline
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Originally Posted by baball View Post
Here are the files for the mission. I hope you will be able to replicate my problem.

Attachment 12523
Attachment 12524
Reconstituted the mission and tested it. All Japanese flak open fire readily and effectively.

My flight was hit with 75mm, 20mm and the twin 25mm flak batteries. Some of the A-20s suffered some damage as a result. One was shot down. I didn't play out the rest of the mission but it certainly seemed fine.

I checked and there didn't appear to be any problems like using static objects instead of artillery nor was there a hold fire distance.
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Old 06-28-2013, 09:29 PM
Pointer Pointer is offline
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Hello everybody and great thanks Daidalos Team for the 4.12m patch.

1. I'd like to report missing Japanese markings on static ZEKEs A6M5 in QMB on Okinawa map.

Also in QMB, on Hawaji map there are no markings on static A6M2-21, D3A1, A5M4 and PBN Nomad.

2. Default Finnish skin of Hawk 75A-3 is different in game and in QMB plane selection window (QMB, Hawaji).

3. French and RNZAF markings not visible on Hawk 75A-4 (QMB, Hawaji).

4. Old additional BMP skins of Hawk 75A-3 and Hawk 75A-4 should be moved or copied to current directories
(previously planes named as above accessed skins in folders named "P-36A-3" and "P-36A-4", allthough folders "Hawk-75-A3" and "Hawk-75-A4" existed too).

Last edited by Pointer; 06-29-2013 at 06:34 PM.
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Old 06-28-2013, 11:22 PM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by Aviar View Post
I also tested your mission. I found no problems. The BLUE AAA fired on the RED planes normally.

Sorry, but I didn't find any issues. (Version 4.12)

Aviar
Quote:
Originally Posted by baball View Post
Here are the files for the mission. I hope you will be able to replicate my problem.

Attachment 12523
Attachment 12524
Quote:
Originally Posted by IceFire View Post
Reconstituted the mission and tested it. All Japanese flak open fire readily and effectively.

My flight was hit with 75mm, 20mm and the twin 25mm flak batteries. Some of the A-20s suffered some damage as a result. One was shot down. I didn't play out the rest of the mission but it certainly seemed fine.

I checked and there didn't appear to be any problems like using static objects instead of artillery nor was there a hold fire distance.
Ok

Strange i just spent 2 hours testing this problem v4.12

Tested in FMB flak was working, flew the A20 with time compression to target.

In CooP mode the first time i flew the mission flak was not working

The second time i flew it in CooP the flak was working.

?

Last edited by KG26_Alpha; 06-29-2013 at 12:10 AM.
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  #6  
Old 06-29-2013, 01:03 AM
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Originally Posted by KG26_Alpha View Post
Ok
Tested in FMB flak was working,
FMB is NOT the issue here, try generating a dynamic USAAF bomber campaign on the New Guinea map and I think you will find that the Japanese AAA will not fire on you. I intend testing this some more but it's going to be Monday before I can devote some time to this.
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Old 06-29-2013, 01:41 AM
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I tested the mission 3 times in Coop mode. The BLUE AAA fired on RED every time.

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Old 06-29-2013, 02:53 AM
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Originally Posted by robday View Post
FMB is NOT the issue here, try generating a dynamic USAAF bomber campaign on the New Guinea map and I think you will find that the Japanese AAA will not fire on you. I intend testing this some more but it's going to be Monday before I can devote some time to this.
Ok, I did exactly as described above. I played the first mission as an offline campaign. I placed my B-25 on Autopilot and used Time Skip to get to the target.

When I got there the Japanese AAA did not fire on any RED planes. I flew directly over two groups of BLUE AAA several times.

I quit the mission and and hit Refly to try the mission again. The results were the same.

Earlier, I had tested this same DGen map in the FMB and in Coop mode. In all these tests the BLUE AAA fired on RED planes.

At this point, I can only assume there may be some kind of issue in the DGen campaign generator. However, since Alpha found a possible issue in Coop mode, there may also be problems in other areas of the game. I hope TD will look into this matter.

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Last edited by Aviar; 06-29-2013 at 03:19 AM.
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Old 06-29-2013, 02:39 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by robday View Post
FMB is NOT the issue here, try generating a dynamic USAAF bomber campaign on the New Guinea map and I think you will find that the Japanese AAA will not fire on you. I intend testing this some more but it's going to be Monday before I can devote some time to this.
Its called comparative testing.

Some people reporting AAA was ok were testing only in FMB using time compression.

I was testing in all areas of the game for issues.

DT are fixing it so all good.

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Old 06-28-2013, 10:46 PM
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Quote:
Originally Posted by baball View Post
Here are the files for the mission. I hope you will be able to replicate my problem.

Attachment 12523
Attachment 12524
I also tested your mission. I found no problems. The BLUE AAA fired on the RED planes normally.

Sorry, but I didn't find any issues. (Version 4.12)

Aviar
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