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There is no instant easy way of getting gauges displayed on another screen.
CoD has the ability to query the 'instrument states' in alot more detail/fidelity than IL2 - but there is no inbuilt way of exporting them. It is theoretically possible to write a script to collect and parse this data to output via UDP or similar format (still beyond my very meagre programming skills). In many ways doing things this way would be slightly awkward as the parameters able to be read by CoD are different /more complicated- but it would be a start0 and I know of several people who wish to use something similar for not only gauge display (there are 2 I know who want to use it for motion platforms). If someone wrote a script to output UDP compatible with UDPSpeed I would have a set of Spit and 109 gauges made fairly quickly- I did some prep work on this before CoD's release. As I mentioned CoD has more detailed outputs (and NO input facilities unlike devicelink) and in many ways a new client program to use these would be a good idea, indeed the TF mod has memory mapped the data in a format that is accesible directly- for those who know how to program. So we are still waiting for a genius like Hruks to write a new client program to use this . Not sure about Map, but I don't think there is a method to have an 'interactive map- ie showing plane positions etc- as this requires communication with the game engine- and to say that is a red rag to a bull with certain, vocal, niches of the 'community' who see anything like this as a cheat/hack, they certainly seemed to scare MG away from such things (imho ![]() |
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