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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 06-24-2013, 08:28 PM
Mustang Mustang is offline
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Join Date: Mar 2010
Posts: 106
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I run IL2 in Open GL.

I have a single LCD 23", and don't use AntiAliasing ...if I want see contacts at long distance.
My friends want to kill me for that ..

I try many combinations of AA ...If the contact is only a pair of pixels at kilometers in the distance.
The AA erase the enemy plane or " blur the pixels ". Is more dificult see the enemy plane.

Anisotropic filtering is very important too..
But I dont use Anisotropic filtering ..if I want see contacts at long distance,
No Anisotropic filtering = blur the terrain and you can see the contacts easily



If you fly with icons -
Put AFx16 and AAx4 or x8 - Transparency 2x or 4x supersampling, if you get 60+ FPS, you go fine!! 60+ FPS is enough,The terrain will look like a movie.



http://www.ransen.com/articles/Anti-alias/Default.htm

http://www.arcsynthesis.org/gltut/Te...nisotropy.html

Edited
I have one question - Transparency setting for AA works in OpenGL or only works in Direct X?

Last edited by Mustang; 06-24-2013 at 08:46 PM.
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