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IL-2 Sturmovik The famous combat flight simulator. |
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I run IL2 in Open GL.
I have a single LCD 23", and don't use AntiAliasing ...if I want see contacts at long distance. My friends want to kill me for that .. ![]() I try many combinations of AA ...If the contact is only a pair of pixels at kilometers in the distance. The AA erase the enemy plane or " blur the pixels ". Is more dificult see the enemy plane. Anisotropic filtering is very important too.. But I dont use Anisotropic filtering ..if I want see contacts at long distance, No Anisotropic filtering = blur the terrain and you can see the contacts easily If you fly with icons - Put AFx16 and AAx4 or x8 - Transparency 2x or 4x supersampling, if you get 60+ FPS, you go fine!! ![]() http://www.ransen.com/articles/Anti-alias/Default.htm http://www.arcsynthesis.org/gltut/Te...nisotropy.html Edited I have one question - Transparency setting for AA works in OpenGL or only works in Direct X? Last edited by Mustang; 06-24-2013 at 08:46 PM. |
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