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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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100% offline..
tried hyperlobby years ago, but couldn't hang with the folks that flew online, it was just furballs.
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"A witty saying proves nothing" - Voltaire |
#2
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90% online, 10% offline.
I hear what some of you are saying about immersion being better offline. That is true in most ways. And I agree that even though AI pilots can be a bit dim sometimes, at least they will not be abusive. But the place I fly online does not tolerate abuse, and the planesets are as historically based as one can hope for from a dogfight server. Teams are axis vs. allied, and as long as you don't dally down low in the flak over the bases, the flying is knuckle-whitening and the skill of the pilots you fly against is immeasurably higher that the AI. Throw in objective-based maps with ground targets and lots of variety, and I think that spells fun. I am talking about Skies~Of~Valor, which I help run. So if historical plane matchups are your thing, but you hate the abuse that can happen in many dogfight servers, stop in and say hi sometime. I recently discovered Paul Lowengrin's DCG, however. That brilliant little piece of software has been keeping me up nights flying really cool dynamic campaigns in co-op, and even in single-player. If you haven't tried it, take the time to do so - it is truly fantastic. See you up there! |
#3
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Well 80% offline and 20% online, though a lot less online now that most servers have jumped to the other side. I think coops are the best online experience, and there are some very well run dogfight servers but I never could handle the fact when you go bombing in one of them you're on your own usually. Otherwise nothing to add that hasn't been said already really.
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