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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #1  
Old 01-22-2013, 07:39 PM
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camelotcrusade camelotcrusade is offline
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Originally Posted by ivra View Post
I had no success either to get the game to crash. I noticed something strange: You had 1 too many warrior maiden and rune mage units in your stacks, but the game did not indicate that something was wrong. Only when I removed a unit from one of the stacks did the other stack get the too many units warning. I also noticed that the lava golem was really slowing down the game, much more than I have experienced in any of my games. But, as I said, no crashes due to poison cloud. Sorry about that...
Very observant about the unit number... I just went to check, and it looks OK for me. I bet you don't have the celestial helm in your game, which gives me +200 leadership. I think I got it for the pre-order or something like that, and I've heard of cases where save-swapping has run into problems with people who can't have that set.

I don't know what is causing the hang up for me, but it's consistent and annoying. Some confluence of patches and successive savegames, I guess. I'll just start over at some point, I think, once I am reasonably confident the patches are done. And I hope they aren't, too.

@BaZERGer - I haven't paid much attention to "adaptive" but I'm surprised to hear the number is different for the same unit in the same terrain. What do you think causes this? Artifacts, skills, morale...? In any case, it's applying the better of the values to all units with "adaptive" right?

Last edited by camelotcrusade; 01-22-2013 at 07:45 PM.
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  #2  
Old 01-23-2013, 08:11 AM
Gza Gza is offline
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Does anyone know of Jotun's Greed and Troll's Pacify ability does not work? Is there any fix for this? Thanks for the answer. The game is the latest Steam patch.
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  #3  
Old 01-23-2013, 11:19 AM
BaZERGer BaZERGer is offline
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Originally Posted by camelotcrusade View Post
@BaZERGer - I haven't paid much attention to "adaptive" but I'm surprised to hear the number is different for the same unit in the same terrain. What do you think causes this? Artifacts, skills, morale...? In any case, it's applying the better of the values to all units with "adaptive" right?
Actualy, morale would explain the 30% bonus ganed instead of 50% by the Priest and Bowmen, as the Robbers they were with lowers their morale.

Which just leaves that they get a 50% stat bonus before morale effects. I have roughly 50% in the tooltip of my own Adaptable ability for the terrain, but the tooltip of the enemies has another value, just not one it seems to follow.

-

I've seen a couple of other behaviors that seem act slightly different from the tooltip, the talent Magic Shield says it lowers any damage inflicted by 50%, but doesn't affect damage from Burning or Frozen, dunno about Poisoned, and the Diplomacy skill says it'll convince a percentage of the enemy troops to desert, but it only convinces that percentage of a single unit type.


Dunno if it's intentional, but one of the upgrades for the rage skill Ice Blades, lowered the rest time from something like 4 turns, to -5 turns, effectively removing the rest time for quite a while.
Also seems to be a typo in the skill Sense Weakness, it says espace where it seems like it should say escape.

Last edited by BaZERGer; 01-24-2013 at 09:05 PM.
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  #4  
Old 01-23-2013, 11:10 PM
Parun Parun is offline
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Kinda new this game and haven't gone pass the first 4 islands but thats not the point. Reading the bug notes and atm on 40th page somewhere and havent knowtice this mentioned before - it would fit better under cosmetic problems and not a bug but i thought why i keep loosing my magic crystals and finally figured out that Raven who writes the scrolls actually takes 5 for making one (atleast for titan sword one). Also the 3 crystals i brought up in smugglers haven Devils lake (the sunken goldbag quest) don't count for the crystal collecting achivement (i think they should as afterall they are found).
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  #5  
Old 01-29-2013, 03:10 PM
Youpiya Youpiya is offline
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∙ Silver Rapier and Ray of Light properties corrected*

* This change will be applied only after starting a new game because this data is stored in a save file.
OMG.
Not that the Silver Rapier does not let us make infinite XP anymore, it still costs several millions gold to craft it (if you have >4M gold).
WTF ??? the good bug is corrected and the bad bug still exists...
So now it is not possible to reach lvl70 in impossible mode AT ALL.
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  #6  
Old 01-29-2013, 06:43 PM
anteos anteos is offline
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My save games in demonis have become corrupted. They load successfully, but I'm unable to move out of the screen. The screen has stopped scrolling. I also cannot interact with any monsters.

However, if I load an older save (where I'm not in demonis) they work fine. has there been a recent update (its hard to tell from steam)

thanks
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Old 01-29-2013, 07:45 PM
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Mystic Phoenix Mystic Phoenix is offline
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Originally Posted by anteos View Post
My save games in demonis have become corrupted. They load successfully, but I'm unable to move out of the screen. The screen has stopped scrolling. I also cannot interact with any monsters.

However, if I load an older save (where I'm not in demonis) they work fine. has there been a recent update (its hard to tell from steam)
There was a recent update today. And the same error occurs for me, although I am in Hades. No more map scrolling, so it is unplayable at the moment.
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Old 01-30-2013, 05:03 PM
asimovfr asimovfr is offline
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Originally Posted by anteos View Post
My save games in demonis have become corrupted. They load successfully, but I'm unable to move out of the screen. The screen has stopped scrolling. I also cannot interact with any monsters.

However, if I load an older save (where I'm not in demonis) they work fine. has there been a recent update (its hard to tell from steam)

thanks
Same problem, not only in Demonis but in Hades as well...
Should you by chance be close enough to a travel zone, you may go out and in again, and the bug disappears...

I noticed it's still possible to fight / talk / enter a castle... but even after a fight the camera is still "locked" at the old position.... Unfortunately my last 4 hours of game were in Demonis

Hope some urgent fix is on the run....

EDIT: reloaded a "quite old but not so" save game located in Demonis, my viking being close to the portal, went out and in again, could move, but every time I try to fight, the game crashes (in the lava arena) after 2 or 3 min (tried 4 or 5 times with the same savegame)...

Very weird, tried an older savegame (4 days ago), went to demonis and could fight without a crash...

Tried another recent savegame, located in demonis, with camera bug... game crashed during next fight... looks like the savegame is really corrupted....

Last edited by asimovfr; 01-30-2013 at 06:02 PM. Reason: New bug found since then...
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  #9  
Old 02-01-2013, 01:37 AM
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camelotcrusade camelotcrusade is offline
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Cool, new update here.

I don't have time to start updating the bugs thread right now, but I can work on it soon. Meanwhile, if anybody has new bugs to report or olds ones to help point out that should be removed from my list feel free to post them here.

Don't forget to post your build if you're reporting bugs - you can find it on the title page of the game.

PS - My game still says build 6250. Maybe Steam isn't really updated yet?
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