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IL-2 Sturmovik The famous combat flight simulator.

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  #11  
Old 01-16-2013, 02:48 PM
OverDhill OverDhill is offline
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I do have a Trackir and it works great. I agree one of the best addons you can buy and was one of the reason I decided to get back into flying (I flew some with my Amiga 2000 back in the day).

I just built a new system with:

Intel Core i7-3770K Quad-Core Processor 3.5 GHz
ASUS SABERTOOTH Z77 LGA 1155 Intel Z77
EVGA GeForce GTX 660 SUPERCLOCKED 2048MB
G.SKILL Sniper Series 8GB
Microsoft Windows 7 Professional 64-bit

I also have a second PC networked for Helios (my old game machine with a E6750 and 560TI card) with a Samsung ELO 24" touchscreen.

I am working on a Helios and UDP Speed skin right now while I wait for my new HOTAS. I find having the controls at your fingertip makes the game easier to learn and use.

Last I am running the new system into a Samsung 39" HDTV (low latency model). So IL2 with some mods looks pretty sweet. I used the PVC pipe method and built a dedicated virtual cockpit area to mount the touchscreen and HOTAS stand.

Here is an early picture taken flying Falcon BMS and its Helios skin I am working on.

OverDhill
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  #12  
Old 01-16-2013, 03:15 PM
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fruitbat fruitbat is offline
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@OverDHill, check pm's.
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  #13  
Old 01-16-2013, 03:48 PM
MaxGunz MaxGunz is offline
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Just to fly? Try a Yak-1 or Hurricane 1. A pilot with less hours in type could do better in either than in a 109.

The more advanced, powerful and fast the fighter, the more the real rookies had to train to get it right.

A great site to learn about flying is "See How It Flies". Check the author's credentials while you're there.

Last edited by MaxGunz; 01-16-2013 at 03:54 PM. Reason: added a sentence.
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  #14  
Old 01-16-2013, 04:00 PM
BadAim BadAim is offline
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Looks like your serious! My nocturnal flying friend will have some good tips for you.

The 109 is also one of my favorites. I'd give the nod to the Hurrie or the F4F as good training planes also. I'm going to agree with fruity on the Zero, even though I love it!

Have fun above all.
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  #15  
Old 01-16-2013, 04:09 PM
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fruitbat fruitbat is offline
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Quote:
Originally Posted by MaxGunz View Post
Just to fly? Try a Yak-1 or Hurricane 1. A pilot with less hours in type could do better in either than in a 109.
irl yes, in game no. Yak has a nasty handling on landing, and constant aileron correction due to torque and combat power, and the Hurri has quite a nasty stall/spin in game, whilst the 109 is benign in every way really.

Last edited by fruitbat; 01-16-2013 at 04:16 PM.
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  #16  
Old 01-16-2013, 04:48 PM
KG26_Alpha KG26_Alpha is offline
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I dunno about 109 being the "easiest", keeping the ball centred requires constant rudder input.

The Migs and Yaks Hurris are simple to get on with and all P series aircraft fly straight and require little correction to trim, managing the P-51 is easy with 25% or less fuel.

P40 is a ace maker and nice to learn to fly in .
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  #17  
Old 01-16-2013, 05:25 PM
gaunt1 gaunt1 is offline
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I'd recommend the He-111 first. Its the easiest aircraft to fly, and its great for practicing takeoff and landing. Amongst fighters, La5/7 is also great for beginners.
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  #18  
Old 01-16-2013, 06:46 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
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I'd recommend the He-111 first. Its the easiest aircraft to fly, .
Touch a nerve did I
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  #19  
Old 01-16-2013, 10:42 PM
OverDhill OverDhill is offline
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Well here is the first draft of my touchscreen setup for IL-2. It is using UDP Speed for the gauges and Helios for the controls.
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  #20  
Old 01-16-2013, 11:19 PM
MaxGunz MaxGunz is offline
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Quote:
Originally Posted by fruitbat View Post
irl yes, in game no. Yak has a nasty handling on landing, and constant aileron correction due to torque and combat power, and the Hurri has quite a nasty stall/spin in game, whilst the 109 is benign in every way really.
That's because you shouldn't be using ailerons to keep your wings level at takeoff or landing speed. You should be using your rudder to stay level.

The reason the plane wants to roll is the change in propwash from change in power and speed along with nose-high pitch putting the tail deeper into the wash.
Rudder Away From The Wing That Drops. It only takes a little, honest.

You didn't have to do that in for instance EAW. I remember showing a long time pilot friend and he was like "what???". After a while I got to learn that side-stick at such close to stall speeds is an IRL formula to crash.

WHY? Because when you use your ailerons you are increasing the AOA on the wing you want to lift and decreasing it on the wing you want to drop. Close to stall is having BOTH wings close to stall AOA so what's going to happen when a wing is going down and you increase the AOA of that wing? Answer, even if you don't stall that wing right then the drag on it increases even as the drag on the other decreases. That slows the wing you wanted to lift, yaws your plane (you might even notice but apparently be puzzled) into slip and as you horse on more side-stick stalls the wing.

Hmmm. You can fly a stall if you keep from slipping/skidding/crabbing/wtf-you-want-to-call-it-when-the-nose-isn't-pointing-where-you're-going but the formula is Stall + Slip = Spin which is just what you get using side stick to stay upright near stall.

Yak-1 is beautifully light and easy to fly as is the Hurricane if you fly them right.

OverDHill; are you trying to learn about flying for real or to game better?
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