Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

Closed Thread
 
Thread Tools Display Modes
  #651  
Old 01-12-2013, 02:51 PM
ECV56_Guevara ECV56_Guevara is offline
Approved Member
 
Join Date: Dec 2007
Location: Planeta Trampa
Posts: 248
Default

let´s calm down guys..I admit I´m a bit anxious about the 4.12 release but surely will be worth the wait.
__________________

Bombing smurfs since a long time ago...
  #652  
Old 01-12-2013, 05:09 PM
FlyingShark's Avatar
FlyingShark FlyingShark is offline
Approved Member
 
Join Date: May 2010
Posts: 145
Default

They just posted a new vid:

http://forum.1cpublishing.eu/showthr...t=31724&page=2

Looks promissing if you ask me.

~S~
  #653  
Old 01-12-2013, 05:23 PM
fruitbat's Avatar
fruitbat fruitbat is offline
Approved Member
 
Join Date: Jan 2010
Location: S E England
Posts: 1,065
Default

Vids great, really like the fact that you can now choose the formation for each waypoint.

Really looking forward to this TeamD, thanks
  #654  
Old 01-12-2013, 06:00 PM
_RAAF_Firestorm _RAAF_Firestorm is offline
Approved Member
 
Join Date: Nov 2009
Location: Melbourne, Australia
Posts: 71
Default

Wow, amazing content in that vid - Runway plates, craters, trees, paved paths, named objects in the FMB, flight formations, taxiing arrows, bomb bay doors, new ordnance, effects, co-pilot flight capability...

For me, the flexibility the FMB will offer in mission building with the new runway plates, craters and flight formations will certainly be the creme de la creme - that's worth a version update on its own!

Love your work TD!!!
  #655  
Old 01-12-2013, 06:16 PM
nic727 nic727 is offline
Approved Member
 
Join Date: Feb 2012
Posts: 353
Default

OMG, this will be better than CLOD, lol

thx for this nice patch. Can't wait to download it

thx thx thx
  #656  
Old 01-12-2013, 06:24 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
Approved Member
 
Join Date: Dec 2007
Posts: 939
Default

Quote:
Originally Posted by Juri_JS View Post
What happened to the New Guinea map by Team Pacific?
We have it. Its still under correction (slight). There was not time to complete the work. It probably will be in next patch. Darwin and North Cape maps are other candidates... and maybe others.
__________________

----------------------------------------------
For bugreports, help and support contact:
daidalos.team@googlemail.com

For modelers - The IL-2 standard modeling specifications:
IL-Modeling Bible
  #657  
Old 01-12-2013, 07:05 PM
ECV56_Guevara ECV56_Guevara is offline
Approved Member
 
Join Date: Dec 2007
Location: Planeta Trampa
Posts: 248
Default

Did I tell you that I love you DT???

Really, this will be the greatest patch ever.
__________________

Bombing smurfs since a long time ago...
  #658  
Old 01-12-2013, 07:08 PM
Luno13 Luno13 is offline
Approved Member
 
Join Date: Oct 2011
Posts: 370
Default

Seriously...are you guys wizards?

Thanks soo much for this! Truly amazing. No other sim has those kinds of crash effects. Landing gear damage effects are stellar!
  #659  
Old 01-12-2013, 07:28 PM
1984 1984 is offline
Approved Member
 
Join Date: May 2011
Posts: 152
Default

i'd prefer video with p-40, but and here some good things too, especially, these new effects...
  #660  
Old 01-12-2013, 08:15 PM
Mysticpuma's Avatar
Mysticpuma Mysticpuma is offline
Approved Member
 
Join Date: Jan 2008
Location: Bromsgrove, UK
Posts: 1,059
Default

Having just watched the video it shows a great amount of progress, and you can tell has been done by enthusiasts! The detail is really impressive.

A couple of questions.

1) When we see the ski aircraft taking off, they move like they could all take-off together, rather than one after the other, as we currently have.

The question relates to aircraft on grass airfields. Is it possible (maybe only when set to a 'Scramble' mission), to have the aircraft take off together as shown here at 50-seconds? :



I know this was CloD, but is is possible to have this in 1946 as CloD is no longer being officially developed?

2) I had hoped to see Gurner's effects used in 4.12, but we have some work done, most of which is excellent. My only critique is the flame effect. I love the lighting on the fuselage, but the flame seems to be the original cotton ball effect. Is it not possible to make this less cotton ball and more smooth?

3) Lastly, not shown in the video, is there any thought on actually using the OpenGL routines to create self-shadowing aircraft, which are possible in IL2 1946, but just not implemented yet?

Excellent news and update, cheers, MP
__________________
http://i41.tinypic.com/2yjr679.png
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:16 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.