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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam! Please don't be on Steam!
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#2
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If you don't like Steam you should see Origin. Steam is amazing in comparison
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Find my missions and much more at Mission4Today.com |
#3
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Don't think they're that keen on steam, at least that's the impression I got from reading over there. Real shame is that Clod was just about to come good before 1c pulled the plug. If a version of clod ever becomes available sans steam I'd buy it. It's replacement doesn't look to good, DX9 based on the ROF engine about a vicious ground battle where aircraft played a support role, which won't have any ground vehicles? The rush to get something out in 2014 smacks of lets cash in on IL2's name. I hope I'm wrong and wish them all the best but reading what's been posted so far over there it's a distinct step backwards from Clod in terms of flight model and graphics, we'll see.
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#4
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This doesn't look good?
http://riseofflight.com/en/about/screenshots I see vehicles there too. It does seem that the engine is DX9 limited right now so that could be an issue moving forward. Two years of development to bring it along a bit further could solve all of that... provided that the core of the engine is sound. I'll stay hopeful for now.
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Find my missions and much more at Mission4Today.com |
#5
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Well, Clod for all it's faults was an attempt to create a futuristic game engine, Rof is nice, works etc, but do you think it'll get anywhere near Clod's high standards? Will we get wind, changing weather? Will it be a more realistic simulator than Clod? Or will it be a Rof with WW2 aircraft? They're not saying, but given the timescale involved until release what's your best guess? If your happy with that, fine. I remain deeply sceptical. Also about the proposed selling model to be employed, Galland's ashtray only $9 buy it now!
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#6
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Yeah I'm not a fan of the free to play but you need to buy all of the rest of the stuff. I can't see how that works for RoF nevermind this. How do you put together a scenario if your players don't own any of the aircraft selected?
Launch date is 2014? Two years to put this together plus all of the content they have already built which probably won't require significant changes to connect to the RoF hooks. Not sure but I'd wager it won't take a total redo of any already build models or cockpits. If they have the staff and the resources then two years is pretty good and what is usually allocated for most AAA titles. Some get longer but usually they are starting from scratch and with this there is already the basic engine. I DO hope the engine evolves... DX9 is fine, how about DX10, 11? Dynamic weather can be plugged in if the engine core is good. I think Cliffs went wrong in three ways: 1) They tried to do too much. 2) They tried to do it with far too few people. 3) It was pushed out of the door far too early. So more realistic goals with absolutely iron clad levels of content is what I'd like to see. IMHO. The whole Stalingrad scenario should be played out. I.e. every major fighter, bomber, tank, artillery piece, and bale of hay should be represented. No glaring holes of major types anywhere and it should all be player flyable. I don't mind if a few minor types aren't flyable but everything important... yes. Also I'd like to see the actual game portion of it filled out. Dynamic or scripted campaign I don't mind too much either way but it should be fun, interesting, authentic, and it should be easily added to. IL-2 got that last part right which is why it's still so popular. The full mission builder we have for IL-2 is great... not perfect... but it's the tool with which we create unlimited playability. So I'll stop waxing poetic and I hope they do it right.
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Find my missions and much more at Mission4Today.com |
#7
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Rise of Flight is a great game,despite WWI not being popular.I would dare to say here that it's the First World War IL2 Sturmovik.Not something totally different like CFS.
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#8
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Ah yes, the hated steam. The sole reason I didn't buy Clod.
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#9
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As said before 777 business model is to sell only to the rich......charge for the base sim and then charge for every plane, map, ....and who knows what else...
ROF is a very expensive sim......well done but there should be much more for the price you pay..... IL2 1946 with all it's free updates, an incredible number of aircraft, 3rd party mods...and still excellent graphics for a 12 year old sim.... This is the masterpiece of flight sims...... I doubt if I will be able to afford Battle of Stalingrad......unless this lottery ticket pays off.... |
#10
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Plus a million on this, lol! |
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