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#1
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Thanks. about the portrait, there are some empty holes in my portrait:
http://imageshack.us/photo/my-images/713/36641452.png/ this is maybe a little of topic but if i add a nationality in /set/breed/single/gr/(file).set and if do as nationailty "gr" and i go to editor, click on the unit in editor i crash then and if i do as nationality a existed one like rus or ger then it dont crash. what is here the problem? sorry for my bad english greets |
#2
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Its because the game has a few other files you have to change for the game to accept your new nationality. Is "gr" the new nation you are creating?
I made "can" for canadians...I will have to look through and see everything I changed to get that to work. For starters, in your "localization/desc.lng file, have you added in your new nation there? Follow the pattern in there and add your new nation. Here is my .lng file with my new nation. {"rifle2" "rifleman"} {"rifle3" "rifleman"} {"smg2" "SMG infantry"} {"smg3" "SMG infantry"} {"sturmovik2" "assault infantry"} {"sturmovik3" "assault infantry"} {"elite3" "commando"} {"at_rifle" "AT infantry"} } {"can" {"smg" "Canadian Submachinegunner"} {"smg2" "Canadian Submachinegunner"} {"smg3" "Canadian Submachinegunner"} {"bazooker" "Canadian Anti-Tankman"} {"sniper" "Canadian Sniper"} {"sturmovik" "Assault Marine"} {"sturmovik2" "Assault Marine"} {"sturmovik3" "Assault Marine"} {"rifle" "Canadian Rifleman"} {"rifle2" "Canadian Rifleman"} {"rifle3" "Canadian Rifleman"} {"mgun" "Canadian Machinegunner"} {"tankman" "Canadian Tanker"} {"tankman2" "Canadian Tanker"} {"tankman3" "Canadian Tanker"} {"oficer" "Officer"} } {"jap" {"antipersonel_miner" "combat engineer (AP mines)"} {"antitank_miner" "combat engineer (AT mines)"} {"at_rifle" "AT infantry"} {"bazooker" "rocket-launcher infantry"} {"engineer" "engineer"} {"flamer" "flamethrower infantry"} {"kamikaze" "kamikaze"} {"mgun" "machine gunner"} {"oficer" "officer"} {"rifle" "rifleman"} In your case, if "gr" is your new nation, in the spot where "can" is, you would instead put "gr". Last edited by KnightFandragon; 11-19-2012 at 12:42 AM. |
#3
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Also, in the Localization/#dlg_mp.lng file, in there you will find a section
{"groundcontrol" "Ground Control"} {"groundcontrol" {"objective" "To win, capture and hold more than a half of all the terrain."} } } {"army" {"ger" "Germany"} {"rus" "Soviet Union"} {"usa" "USA"} {"jap" "Japan"} {"can" "72nd Canadian"} {"eng" "United Kingdom"} } {"stage" {"lobby" "In lobby"} {"session" "Starting the game"} {"game" "Playing the game"} {"zone" "In lobby"} {"gslobby" "Main room"} {"gssession" "Game room"} you will have to add your nation into the "army" section "gr" for the first part and then the 2nd "72nd Canadian", that part is whatever you wish the name to be displayed as in Multiplayer. |
#4
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Also, if you notice your new soldiers? To the right of the portrait, but above the guy's name? YOu see like
"Smg/desc/.... and what not? If you look back to my nation file and the list of the names under the nation? There you would put the breed file name and then whatever you wish to call it for me its like "can_smg" "Canadian Marine" |
#5
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I dont know what I am doing wrong, It still gives a error . I made a desc.ing file in:
localization/desc.ing inside I have: Quote:
breed/single/gr/rifle.set inside there: Quote:
Last edited by chris10; 11-19-2012 at 04:00 PM. |
#6
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Can you maybe give me the whole desc.ing from you?
So I cant make any faults. if it is possible send it in pm. |
#7
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Ok, first, is your .lng file .ing? Its a desc.LNG(lowercase), not . ING.
Take this {"gr" {"rifle" "Rifleman"} {"rifle2" "Rifleman"} {"smg" "SMG Infantry"} {"smg2" "SMG Infantry"} {"smg3" "SMG Infantry"} {"squad_leader" "Squadleader"} and add it below } } {"single" {"eng" {"bazuker" "Rocket-launcher infantry"} {"bazuker_w" "Rocket-launcher infantry"} {"flamer" "Flamethrower infantry"} {"infantry.smg" "SMG infantry"} {"mgun" "Machine gunner"} {"mgun_w" "Machine gunner"} {"oficer" "Officer"} {"oficer_w" "Officer"} {"commando_rifle" "British Commando"} {"commando_smg" "British Commando"} {"rifle" "Rifleman"} {"rifle_w" "Rifleman"} {"smg_spez" "SMG infantry"} {"smg_spez_w" "SMG infantry"} {"smg_w" "SMG infantry"} {"sniper" "Sniper"} {"sniper_w" "Sniper"} {"tankman" "Tank crew"} {"oficer_afr" "officer"} {"rifle_afr" "rifleman"} {"tankman_afr" "tankman"} {"corporal" "Corporal Robinson"} {"corporal_sp" "Corporal Robinson"} {"palmer" "Terry Palmer"} {"palmer_sp" "Terry Palmer"} {"consul" "American consul"} {"consul_sp" "American consul"} {"rifle_red" "Rifleman"} {"rifle_black" "Rifleman"} } {"gr" {"rifle" "Rifleman"} {"rifle2" "Rifleman"} {"smg" "SMG Infantry"} {"smg2" "SMG Infantry"} {"smg3" "SMG Infantry"} {"squad_leader" "Squadleader"} } {"ger" It should then look like the above text.. Also, add a third letter to your "gr", this game is finicky sometimes and maybe it only accepts 3 letter or more...I know it only accepts lowercase letters in the breed file, so you have the text correct with rifle, rifle1 and what not. So maybe make your "gr" "grk"? They are greek soldiers? What error are you still getting? Last edited by KnightFandragon; 11-19-2012 at 06:28 PM. |
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