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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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There are several parts of plane, which are _modelled_ and bullet is tracing them, simulating loss of velocity and damaging to each part. Not in case of explosive bullets. When you hit right engine, it will burn. If you hit bombs - they are exploding. Henkels are not armoured, and Hurricanes in trailer are with cannons. So they are exploding. |
#2
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I've been doing the bOB II WOV shooting the .303s. You do get a response from the program that you got hits, but mostly no results. The devs have a strong penchant for historical accuracy so the firepower is pretty nil on the British side. I don't disagree, since providing a more historically accurate BOB is the user and dev intent. Still gets frustrating emptying your guns with no kills and having to head for base. IMO, this would be a loser for sure in a console game. I think you've done right thing with console game. Console players like a lot of high quality graphics, fast action, explosions and lots of victories. I hope you do well with BOP. It certainly won't hurt to have renewed interest in WW2 Combat flight simulation. Personally, I've got a $4,000+ PC, a $1,000+ in Controllers and have absolutely no thoughts of going to console games. I'm an adult, so sitting in front of TV with bowl of chips and a Monster drink and pushing buttons at light speed is not how I see myself. Last edited by nearmiss; 08-28-2008 at 03:58 PM. |
#3
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The thing I find with BOB WOV is its harder to setup your joystick to make the Hurricane as solid a gun platform as it really was. That said the DM in BOB WOV has some of the same problems as the IL-2 damage model. You can do significant damage to an enemy and still have a hard time catching him to finish him off. Although I know Buddye has been tweaking the DM to slow down the damaged aircraft in WOV.
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#4
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#5
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I had the same problem with my joystick and "BoB WOV"...I could never get it "set up right". I never felt "connected" to the aeroplane. Aeroplane response would always "lag" or it would be "twitchy"... |
#6
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Nothing to laugh at.
There were Hurricanes with cannons during BoB. Quote:
In BoB there WERE hundreds of planes in the air. Try reading historical books or whatever. Noone promises you a lot of victories, if you'll play in 'simulation' mode. Damage Model in our game makes plane easir to strike down, that's true. But that affects ALL planes - and your plane as well. Fair play. It is easier to get killed, if you are not afraid of combat. Like it really was in WW2. Quote:
You know, consoles are cheaper than same PC. That's because of: * Sony PAYS for it. You are paying for PC, at least 30% margin (or more). Sony PAYS from it's own pocket for each unit. To make it cheaper for you. * There MILLIONS of same hardware. Much more than any videocard for PC. Mass production makes things cheaper, you know. * Consoles are DESIGNED for games, in hardware. * There is no Windows running on it, taking 30% of CPU and memory. * There is only one hardware, so you can optimize the game for it much better. So I think, your 4000$ PC is actually XX% worse, than 499$ PS3. I know it is painful ![]() Last edited by Anton Yudintsev; 08-28-2008 at 06:55 PM. |
#7
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the bottom line, Anton, is that no RAF fighter should be able to shred wings off of any plane with a half second burst of .303 fire... it just didnt happen... EVER. the .303 had no EXPLOSIVE power like that of a cannon shell.
the ONLY way to break enemy planes appart with the .303 was to hit an ammo hold or explode a fuel tank... also why did they choose to go with the x12 MG hurri and not the much more common 8... are we flying the MkII hurri or the mkI? also the "mkIX" in one of the vids need to be reworked... the engine section of the fuselage isnt long enough... right now its the same length as the mkI, with just the mkIX exhaust ports. the front windshield is also wrong on the MkIX the armor glass was moved to the inside of the cannopy after the mkV was produced. lastly the 109E in the vids has the wrong armament, it should have 2 mgs firing from the top of the engine. the vid shows a single cannon firing through the spinner which is obviously incorrect for that variant. it seems like the production team is just mix and matching types of planes together which is really disappointing. |
#8
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We are using a lot of materials, and historical consultants as well, paying them money, and you are measuring fueselage length in trailer. I really don't want to continue that discussion. |
#9
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This is just looking awesome. I'm going to buy a PS3. I'm not going to buy a PS3. I'm going to buy a PS3, I'm not...............
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#10
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If the time period is supposed to be Battle of Britain then the most obvious types should be Spitfire Mark I and Hurricane Mark I. The Mark I.b was a rare type that failed in the front line role. The early Hispano cannons it was fitted with jammed after only a few seconds of firing at best. Only a couple of squadrons flew them and while they appreciated the hitting power...hated the fact that the cannons jammed and wanted their old Mark Is back. So for a rare type...its showing up surprisingly allot in the trailers. Looks beautiful...but if its going to be accurate...if thats your audience....then it should be accurate.
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Find my missions and much more at Mission4Today.com Last edited by IceFire; 08-29-2008 at 12:37 AM. |
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