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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #21  
Old 11-10-2012, 09:10 PM
Bhruic Bhruic is offline
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Originally Posted by namad View Post
I would say that reusing a recipe 100times for infinite bonuses is probably an exploit, probably also a bug, and ideally I'd imagine this game would work properly if recipe's could each only be used one
I don't understand the point of recipes at all. They seem like a completely needless introduction to the game. Perhaps they were intended to make the Artificer skill slightly more useful, but they don't really accomplish it.

All recipes are, at the end of the day, are items that you need a skill in order to possess (and have higher costs associated with them). There's no difference between crafting an item and getting the item itself. So why bother having recipes at all? If you had a companion with item slots, then perhaps it would be nice to be able to make multiples, since you could use multiples, but in general, you can't.

I'm for removing them from the game entirely, which would solve the exploit problem as a side benefit.
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  #22  
Old 11-10-2012, 09:18 PM
Oji Oji is offline
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I assume to exploit recipe you need some lvl 1 upgradable recipe? If so then it seems rather low chance for it, im lvl 40 and dont have any of such.
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  #23  
Old 11-10-2012, 10:08 PM
gheorghe gheorghe is offline
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Originally Posted by tiberiu View Post
My son... Here's how it goes:

The royal snakes move 3 and also can attack every 2 rounds at a distance of 2. When the royal snakes are at distance of 2 hexes from the Polar Bears they only have to WAIT. This is the part you seem not to be able to GRASP.

Take note I am not talking about a single stack of Polar Bears but MULTIPLE. This means I can kill with 1 single Royal snake not 1 stack of 1000 polar bears but 4 and even 5 stacks of 1000 polar bears.

To explain in a manner so that even those like you can understand, when they are at distance 2 , you just Wait, for them to complete their turn (they have initiative 4 and sankes 6). After they move, you simply attack them for free.

The next turn you just move away at distance 3. And they will only be able to come into distance 2 on their turn. THe turn after that you BACK AWAY 1 single turn and then press WAIT. After they move you attack for free, and REPEAT ad infinitum until you win.

I undersant you don't have enough strategy to do this but I do and many other that are good at strategy. BUt this isn't even strategy it's a classical and easy exploit of some poorly thought out game mechanic.

I really hope this helps cause I explain so that even you can undersant.
Buddy, you need to control. Trolling this way in every thread is a problem...
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  #24  
Old 11-10-2012, 11:50 PM
fastjaw24 fastjaw24 is offline
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Originally Posted by tiberiu View Post
No, you don't know what you're talking about. I have done this in AP/CW many times over. Bears waste their Run on turn 1 because of Bad AI so this is not a threat. And on turn 1 it's just silly to move 3, because you must only move 2 and attack with Lounge.
So let me get this right you try to kill multiple stacks of slow melee units with 1 royal snake all the time and you are successful at doing it?.....Youtube or it didn't happen.
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  #25  
Old 11-10-2012, 11:51 PM
fastjaw24 fastjaw24 is offline
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Originally Posted by gheorghe View Post
Buddy, you need to control. Trolling this way in every thread is a problem...
Amen
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  #26  
Old 11-11-2012, 12:09 AM
Fatt_Shade Fatt_Shade is offline
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@Razorflame dont worry about certain person placing you in her ignore list, there is bunch of us there and were having great party
About exploits, and broken things here`s one i noticed 15 minutes after checking game files.
Heartless achievement says you need to lose 10.000 units in game to get it (it`s just shiny thing doesnt give you anything but players love shiny things
Possible to do in 1 battle.
Needed things for it :
- reserve skill
- full lds of thorn warriors and hunters , + those troops in reserve if possible total 10.000. If not then some fragile units like peasants, fairies and such, but thorns best i think. Then 3x1 black dragon and or 3x1 red dragons, depending what you have in shops.
- find some easy battle and let thorns die as much as possible and drop enemy to some small range stack and then fly over thorns/use red dragons rail flame and kill them . Reserve skill will replace them with fresh troops at every 8/6/4 turns depending on reserve skill lvl (killing your own units get lots of rage so spam it for medals, also use thorns to rise summons and get even more rage/mana for killing them).
After some time you`ll kill all your 10.000 units in 1 battle and gain bunch of rage exp. Also this battle should give you at least 150.000 dmg taken toward Trouble seeker achievement (almost 30% of needed in 1 battle). Talking about exploits.

Not even guardian medal couldn`t be lvlup in only 1 battle with 3lvl higher magic and 5x1 archmage in AP/CW. Trapper on other hand could be achieved in 1 battle with 5x1 inquisitor and transmutate skill for spamming trap spell.
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  #27  
Old 11-11-2012, 01:49 AM
namad namad is offline
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Originally Posted by Fatt_Shade View Post
@Razorflame dont worry about certain person placing you in her ignore list, there is bunch of us there and were having great party
About exploits, and broken things here`s one i noticed 15 minutes after checking game files.
Heartless achievement says you need to lose 10.000 units in game to get it (it`s just shiny thing doesnt give you anything but players love shiny things
Possible to do in 1 battle.
Needed things for it :
- reserve skill
- full lds of thorn warriors and hunters , + those troops in reserve if possible total 10.000. If not then some fragile units like peasants, fairies and such, but thorns best i think. Then 3x1 black dragon and or 3x1 red dragons, depending what you have in shops.
- find some easy battle and let thorns die as much as possible and drop enemy to some small range stack and then fly over thorns/use red dragons rail flame and kill them . Reserve skill will replace them with fresh troops at every 8/6/4 turns depending on reserve skill lvl (killing your own units get lots of rage so spam it for medals, also use thorns to rise summons and get even more rage/mana for killing them).
After some time you`ll kill all your 10.000 units in 1 battle and gain bunch of rage exp. Also this battle should give you at least 150.000 dmg taken toward Trouble seeker achievement (almost 30% of needed in 1 battle). Talking about exploits.

Not even guardian medal couldn`t be lvlup in only 1 battle with 3lvl higher magic and 5x1 archmage in AP/CW. Trapper on other hand could be achieved in 1 battle with 5x1 inquisitor and transmutate skill for spamming trap spell.

how about you don't need to spend a single rune to get this done in one battle just endlessly phantom royal thorns with a rune mage and have high leadership... lose nothing but phantoms and summons, and the summons of summons, and you can lose 10,000 troops in a no lose playthrough in one fight! however... who cares how is it an exploit? achievements in this game are pointless and were just added in this wotn edition! ( or heck just wait till you're level 70 and bring 10,000 units into a battle straight up!)


medals are great, they're like achievements but you get rewards so they're fun to do, the actual achievements are entirely pointless beyond belief, and I'm sick of pointless chieves in my games these days.


borderlands 2 achievements I really loved, you got minor 1% bonuses to things if you did a few dozen achievements, I explored every zone for hours stupidly just looking for those random easter egg hidden chieves
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  #28  
Old 11-11-2012, 04:46 AM
tiberiu tiberiu is offline
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Originally Posted by fastjaw24 View Post
So let me get this right you try to kill multiple stacks of slow melee units with 1 royal snake all the time and you are successful at doing it?.....Youtube or it didn't happen.
I am not forced to use (only) 1 royal snake, but it can be done with even 1. It's much simple with a full stack of royals. and in the other slots, say, a single unit you don't care about to act as suicide diversions. In Bolo for example there was the strong stack guarding the Verona map. 30-40% of the time it would be guarded only by Ancient Bears and/or Bears and/or Polar Bears, maybe few Hyenas or few other thing which could easily be killed with spell or pet dragon. The thing is in this fight (which would be classified as invincible at this point, the only sure way to win the battle would be to exploit the Snake-Bear thing to it's maximum. You couldn't win the fight with Inquisitors, Archers, and so on.

When all is said and done, I explained clearly how this is done. If you think I am a liar this is just a free accusation. Get more strategy.
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  #29  
Old 11-11-2012, 04:54 AM
tiberiu tiberiu is offline
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Originally Posted by Razorflame View Post
[...]
Wow man, you went on a rave back there. Calm down.

I sent you a PM regarding homm challange.

Kudos to you for understanding what I explained with the snake. You say I give only 1 example. Well.. You can beat 1000 of any melee that moves 2, has initiative less then 6 with a single Assassin. So there are multiple examples but I think the trademark of the imbalance of unit abilities is to point out how a snake kills thousands of bears.

If my posts bother you, put me on ignore or notify the moderators of this forum. No need to tell me to stop posting because you don't have any right to do so.
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  #30  
Old 11-11-2012, 06:49 AM
Fatt_Shade Fatt_Shade is offline
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@namad Killing summons doesnt count to nothing in this game (try upgrading some item and see that only enemy units listed on end of battle are those showed in first turn, you can leave i tower to summon millions of units to fight them but they dont count for kill count, only give you 2 mana per destroyed stack from transmutate skill. same thing goes to boss fights only boss count toward exp, not troops he call in battle, look at spider - he can brings thousands of spiders only exp you`ll get is for killing him). So your idea for iklling summons toward heartless achievement wont work.

Quote:
medals are great, they're like achievements but you get rewards so they're fun to do, the actual achievements are entirely pointless beyond belief, and I'm sick of pointless chieves in my games these days.
As you say here medals are interesting to spend my effort getting, buy actual achievements are just something shiny for player to see in his/her screen and utterly pointless gameplay wise
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