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#1
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hey ice,
I was only thinking along the lines of how people still complain about the Uber aircraft of IL2, whether the plane is actually uber or not. Get two planes pretty much correct before adding other flyables. But I see merit in your point too, thought it might put us back on the road to complaints about uber-craft in the sim. I suppose I mostly agree with you, though, based on my day-dreams of online flying escort in either the MiG or the Sabre, or maybe even flying CAP for ground troops, or flying strike aircraft off of carriers. I just want the sim sooner rather than later! ![]() Flyby out
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the warrior creed: crap happens to the other guy! |
#2
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Oleg isn't an idiot...I trust him to get the data mostly right. I trust the community to call out the major inaccuracies (which is why I believe those discussions aren't totally without merit) and provide additional information to fine tune issues. But ultimately if we have the scenario where two planes are released and we "work on getting those just right"...it'll never be done. So I'm in favour of spending similar time on the flight modeling as IL-2...BUT...with a hopefully more accurate/"easier to work with for Oleg's team" flight modeling system in the new engine and if tweaks are needed...they are. Give me more planes ![]() I'd also like to add that NK Yak-9Ps and Po-2s would also be fantastic additions to the stable of Korea aircraft. I think it'd be great to be flying along at 170kph while a F-86 tries to down you flying at 700 kph ![]()
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Find my missions and much more at Mission4Today.com |
#3
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you're a wise one, Ice. in Oleg we trust. I just hope that he can offer some balance in the selection of aircraft. You mention the NK Yak9P so I'd like to see the UN counter (Seafire?) and so forth. Oh, and expect that Sabre to B&Z that slow-flying NK plane, of course.
![]() Flyby out
__________________
the warrior creed: crap happens to the other guy! |
#4
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also, i hope we get some ground crew simulated for korean carrier ops. rent the movie bridges at toko ri and get inspired guys. cheers and keep up the good work. |
#5
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I too would like a good Viet Nam sim, but there are many stumbling blocks that really put it out of the question. The biggest being the absolute necessity for a "GiB" (Guy in Back). The aircraft of the era (especially the US ones) were trying for technological levels that we have today, but with 1960's computing power on board. No single seater would be effective simply because of task saturation of the pilot, hence the proliferation of 2 seat fighters of the period. (The F4, and, F-105 in particular come to mind).
For these types to work for our purposes we would have to have a very sophisticated AI "GiB". I can't see that happening anytime soon. And even though we could still have plenty of cool single seaters, (Mig 17, Crusader, Skyraider, etc...), not having an F-105 for Wild Weasel missions would take a very important element out of the sim.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#6
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Well, in single player you could pause and switch cockpits if you want to do everything manually. However, since SoW will feature multiple players in a single aircraft for multiplayer, why not extend this to a possible Vietnam add-on?
Ok, you could still fly online with a AI weapons officer in your plane and switch cockpits as necessary, but imagine the thrill of going SAM hunting with another human in the second cockpit. SA-2s flying around your F-105, the backseater trying his best to help with SA and call out incoming missiles, flak and maybe even hostile jets while searching for those radar emissions, while the pilot focuses on flying the aircraft according to his feedback/instructions and bring weapons on the target. If the sim has a built in intercomm feature to avoid cluttering up Teamspeak that would be pretty sweet. And then let's not forget the variety of aircraft and missions either. There were prop planes in Vietnam too. Imagine flying a Skyraider on a CAS mission or even a rescue scenario, crawling along at 100mph marking targets with that bullet magnet, the O-1 Bird Dog, so that the F-4s can swoop in at 500 knots and drop napalm without having to go around and visually ID targets, or even flying AC-47 gunships and A-26s at night, armed with flares and searchlights over the Ho Chi Minh trail. The possible scenarios are endless. I am getting impatient because my PC is getting too old to run today's software adequately and i'd like to have some specs to upgrade to, but in the end i think it's good they are taking their time with SoW. If they make a robust software base with a secure (anti-cheat) mod foundation, there's no limit to what we might see. They did some of that with IL-2 as well, coding stuff that couldn't run on PCs of that time and they enabled it gradually along the way, so i guess they will do it again. The biggest challenge is to make the design modular so that you can add things in the future without too much hassle. |
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