Not sure if this is a bug or is working as intended, I would however say it's not really ok as it is.
Enemy Ghost takes turn. Player Engineers blind the Ghost using Flash Bomb. Enemy Zombie uses Pass ability and gives action to Ghost. Ghost is now blinded for 2 turns, and is yet to move. When her turn comes, she can't take action because of blind but she still remains blinded for 2 turns. Thus, we can say the Ghost was blinded for 3 unique to her turns - instead of just 2.
Last edited by tiberiu; 11-05-2012 at 12:14 PM.
Reason: clarification
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