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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #331  
Old 11-03-2012, 01:57 AM
Handel Handel is offline
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Originally Posted by camelotcrusade View Post
Just ESC or try to cancel that dialog that persists, the items are actually going to the Valkyries.
Yes, clicking on "Info" does the job (and no non-legit crystals).

The "Tree of life" condition is impossible to dispel (the mutual damage bond cast by the orcs)? Is this intended?
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  #332  
Old 11-03-2012, 04:01 AM
namad namad is offline
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killing an ice shell with hilda's arrows causes the enemy to go away...

I had a fresh ice shell on some skeletons, and used hilda's arrows, 600skeletons should've been appeared alive, yet instead nothing is there but the rage/mana globe... yet the skeletons aren't killed in the combat log they simply stop existing! CRAZY OP bug here if in fact ice shell+hilda's arrows will indeed kill ANYTHING AT ALL regardless of if it's 1000s of high level units or not
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  #333  
Old 11-03-2012, 04:02 AM
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camelotcrusade camelotcrusade is offline
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@Handel and @namad: Yep. Both of those are already documented and sadly were not yet fixed. Let's hope they get them in the next pass.
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  #334  
Old 11-03-2012, 06:02 AM
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Zechnophobe Zechnophobe is offline
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ice dragons are now gaining charges of ice minion on kills! Check that one off.
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  #335  
Old 11-03-2012, 06:14 AM
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camelotcrusade camelotcrusade is offline
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@Zechnophone, got it.

Two questions for the patch users out there:

1. Do rune mages have no ranged penalty now? I forgot I bundled that in with their other bugs so if they still have a ranged penalty I need to put that part back on the list.
2. Today when selling in the castle it will let me scroll to the right exactly one box, effectively show only the top row of my inventory. What's it doing for people who have restarted and have a big inventory? For me the bug didn't start appearing at all until I got to the 3rd of stuff, so you may not see it yet if you restarted (or maybe they fixed it).
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  #336  
Old 11-03-2012, 07:54 AM
namad namad is offline
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ahh sorry for the repeat, i was so flabberghasted I had to post right away
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  #337  
Old 11-03-2012, 09:10 AM
Hagbard Hagbard is offline
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Quote:
Originally Posted by camelotcrusade View Post
@Zechnophone, got it.

Two questions for the patch users out there:

1. Do rune mages have no ranged penalty now? I forgot I bundled that in with their other bugs so if they still have a ranged penalty I need to put that part back on the list.
Seems like they still have this range penalty however just if the target is 8 tiles or more away. (was it that way even before the patch? i didnt have the unit before) So they do have a higher range than usual range classes but not sure if this is working as intended. Weird...
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  #338  
Old 11-03-2012, 09:17 AM
Handel Handel is offline
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Is there a buff which instantly reloads the unit's abilities? Because I just made a battle with an orc squad using the song which casts random buffs/debuffs (with the unofficial fix) and my soothsayers were able to cast the Loki's touch 2 times in 2 successive turns. And yes - I am absolutely sure of it.
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  #339  
Old 11-03-2012, 09:22 AM
tiberiu tiberiu is offline
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Quote:
Originally Posted by Handel View Post
Is there a buff which instantly reloads the unit's abilities? Because I just made a battle with an orc squad using the song which casts random buffs/debuffs (with the unofficial fix) and my soothsayers were able to cast the Loki's touch 2 times in 2 successive turns. And yes - I am absolutely sure of it.
The spell GIFT does that.
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  #340  
Old 11-03-2012, 09:34 AM
saroumana saroumana is offline
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Anyone know how to make the editor work with Wotn ?
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