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Fantasy Wars Turn-based strategy. Gather an army, upgrade units, study magic spells, participate in castle sieges and assaults to destroy the great Orc Ugraum’s horde.

 
 
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Old 08-20-2008, 09:08 PM
wryun wryun is offline
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Join Date: Jun 2008
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Quote:
Originally Posted by bman654 View Post
yeah the AI doesn't seem to understand the folly of standing on a river or bridge hex.
Its over-riding calculations appear to be 'can I kill a unit', or even better, 'can I kill a leader'. Which is generally a good strategy for the long term defeat of the human player (though killing leaders except Pfeil is a waste of time), since it can put one into an unworkable situation after a number of scenarios. But a really dumb calculation in the last scenario...

Quote:
I just finally got back to this game and am finishing the Orc campaign. I'll start the human campaign next (unlike most people, I played the Orcs first )
I'm as amenable to playing the Orcs as anyone, but I was assuming the first campaign in the list was the best difficulty/story-line introduction
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