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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #1  
Old 11-02-2012, 02:08 PM
pr0 pr0 is offline
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Originally Posted by Nevar View Post
Happened to me, too, but only with humanoids. I actually didn't know it was only supposed to work on 1-2 before the level up option came.
I think sea dogs have a special treasure hunting rule? - certainly I've been hit by ghost pirates teleporting to the gold rather than the unit I wanted stunned.

Vampires on the other hand I have no idea about - only legal move?
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Old 11-02-2012, 02:23 PM
rekiem rekiem is offline
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I dunno if it has been reported already, but sometimes after I finish a fight, it immediately starts again against the same enemies. It's like the enemy stack was cloned, since I get experience for both fights. (I got on one fight, won, was 5 xp away from lvling up, then the bug happened, fought them again, and lvled up afterwards)
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Old 11-02-2012, 02:27 PM
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camelotcrusade camelotcrusade is offline
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Hi guys, since the patch notes aren't super specific I'm not going to know exactly what was fixed in some cases (e.g., some descriptions are updated but doesn't say all of them). When you see something fixed that's on the list, please let me know.

@rekiem did this happen to you before the patch came out? Also, if possible can you mention where the fight was when this happened to you for the first time? Maybe they put two stacks on top of each other...
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Old 11-02-2012, 02:35 PM
rekiem rekiem is offline
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Originally Posted by camelotcrusade View Post
Hi guys, since the patch notes aren't super specific I'm not going to know exactly what was fixed in some cases (e.g., some descriptions are updated but doesn't say all of them). When you see something fixed that's on the list, please let me know.

@rekiem did this happen to you before the patch came out? Also, if possible can you mention where the fight was when this happened to you for the first time? Maybe they put two stacks on top of each other...
Happened both before and after the patch, and the composition of the armies was the same down to the last man/plant/undead/whatever. If they put two stacks on top of each other wouldn't they at least be different troop makeups?

It happened more than once, the last one being in Arlania on that Griffon mountain, against pack of undeads.

But it also happened several times against random troops on the 4 islands before first big boss.
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Old 11-02-2012, 02:50 PM
sethmage sethmage is offline
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I think that the exploit with rune mages and phantoming(I know not the word in the dictionary) paladins/jars then giving the turn back to mages by phantomed unit for further casting is also fixed.
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Old 11-02-2012, 02:58 PM
Sapher Sapher is offline
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Is there a fix that solves the game crash during fight? When I was at the first island everything was ok, but after i advanced to the 2nd one it started happening too often for me to play any more. I dont know what causes it, if I start the fight over it might not happen(or may be i do other moves so it doesnt happen, i didnt pay attention). Just when an atacking unit animation starts game exits.
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Old 11-02-2012, 03:08 PM
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camelotcrusade camelotcrusade is offline
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Originally Posted by Sapher View Post
Is there a fix that solves the game crash during fight? When I was at the first island everything was ok, but after i advanced to the 2nd one it started happening too often for me to play any more. I dont know what causes it, if I start the fight over it might not happen(or may be i do other moves so it doesnt happen, i didnt pay attention). Just when an atacking unit animation starts game exits.
Are you using skalds? There was a bug where their paean skill would trigger Last Hero and that spell animation caused a cash when the unit who had it was hit.
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