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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 10-22-2012, 04:55 PM
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David198502 David198502 is offline
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Originally Posted by SQB View Post
Well, I think I've found the problem. There's a gap between the fade out range (where the model of the aircraft disappears) and where the dot comes in. This is why FOV appears to make a difference (which LOD to use is a product of distance and FOV). To change this... setting the LOD to run out to infinity (meshshowlod=1) will do the trick, but you'll kill your computer. If I knew what lines changed things I would make it so the dot appears on any aircraft at any distance, it's still to have it come in at a certain range.
yeah its exactly that, a gap between the dot model and the 3d lod model, where just nothing is rendered...
when they introduced this bug, i thought this was only a matter of a few days until a hotfix will be available...its really puzzling, as this is a major bug and really ridiculous that it actually made it into the final release...

the last two days i was spending much time and fiddled with the conf.ini file, to see if there is a workaroung except the meshshowlod=1 trick.up until now, without any result unforutantely...
having to zoom in to avoid the vanishing is of course possible, but you will lose situational awareness....
i dont believe, that this would be hard to fix for the devs, but what do i know.
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Old 10-22-2012, 11:49 PM
SQB SQB is offline
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yeah its exactly that, a gap between the dot model and the 3d lod model, where just nothing is rendered...
when they introduced this bug, i thought this was only a matter of a few days until a hotfix will be available...its really puzzling, as this is a major bug and really ridiculous that it actually made it into the final release...

the last two days i was spending much time and fiddled with the conf.ini file, to see if there is a workaroung except the meshshowlod=1 trick.up until now, without any result unforutantely...
having to zoom in to avoid the vanishing is of course possible, but you will lose situational awareness....
i dont believe, that this would be hard to fix for the devs, but what do i know.
Well, part of the reason is that back when the game was released the dot was rendered at ALL ranges, even when taxiing next to a spitfire you could see a little 2D dot just under/behind the cockpit. They must've taken that out to make the game more photogenic, but put the distance out too far.
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Old 10-23-2012, 02:50 AM
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David198502 David198502 is offline
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yeah i think you are right....
but back then, the lod model didnt grind my pc to a halt.....now when i put in the conf.ini the line mehsshowlod to 1, i get terrible fps...it would be playable offline for some reason though, online its totally unplayable...fps between 1-30 jumping up and down in split seconds, stutters and freezes for more than a few seconds...

i definitely didnt have that in the release version or in any other version when the lod model was different.

in the meanwhile i seemed to found out, that putting the resolution to the native one seems to cure the probelm....but again, people with weak systems just like me, really dont want to do that....with lowering the resolution i get the biggest performance gain next to disabling shadows...
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Old 10-23-2012, 03:57 AM
Blennydude Blennydude is offline
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As I wrote above, I run with the native Monitor resolution and I've got massive LoD problems, so this doesn't cure the problem for me, sadly
I have disabled shadows, too, though.
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