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  #1  
Old 10-20-2012, 08:50 PM
IceFire IceFire is offline
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Quote:
Originally Posted by Monty_Thrud View Post
I thought there was going to be an option where friendly AA would fire upon you for a short time...yeay?...nay?
Why would you want friendly AAA to fire at you? I'm confused
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  #2  
Old 10-20-2012, 11:35 PM
jameson jameson is offline
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Shoot first ask questions later...
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Old 10-21-2012, 12:18 AM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by IceFire View Post
Why would you want friendly AAA to fire at you? I'm confused
To pick enemy planes off your tail?

Seriously, since there's no risk of mistaken identity and little risk of "friendly fire" from friendly flak in the game, it's a viable tactic.
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  #4  
Old 10-21-2012, 02:02 AM
Bearcat Bearcat is offline
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I don't know whether or not this has been mentioned but the ability to set skill levels for individual AC (in stead of just the whole flight) in the QMB would be a great feature.. IIRC This was doable in Mission Mate which was my favorite quick mission builder long before mods came out. I think tat feature was also available in the UQMG. That kind of makes it easier to overcome some of the issues with the AI.
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  #5  
Old 10-21-2012, 04:15 AM
stugumby stugumby is offline
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Default Fw-190 series ground handling

I am observing for years now the fw190 series ground handling seems a bit sluggish, almost as if hubs deep in mud. Bf series are quite nimble on the ground, fw series have to have brakes held to make simplest of turns and usually 40-50% throttle to get them to move on the taxiway. is there anyone else sensing this or am i the only one?
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  #6  
Old 10-21-2012, 09:44 AM
Juri_JS Juri_JS is offline
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Are there any plans by Team Daidalos to improve the textures of ground objects and vehicles?

Vpmedia has done some excellent vehicle and static object textures. It would be great to have them in the official game. At least for me, using the improved textures had no noticeable impact on the games performance.
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  #7  
Old 10-21-2012, 08:40 PM
IceFire IceFire is offline
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Quote:
Originally Posted by Juri_JS View Post
Are there any plans by Team Daidalos to improve the textures of ground objects and vehicles?

Vpmedia has done some excellent vehicle and static object textures. It would be great to have them in the official game. At least for me, using the improved textures had no noticeable impact on the games performance.
VP is very talented by the way. It'd be great to see him involved upgrading some stuff for the stock releases. That'd be great.
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Old 10-21-2012, 09:18 PM
magot magot is offline
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Quote:
Originally Posted by Juri_JS View Post
Are there any plans by Team Daidalos to improve the textures of ground objects?
yes
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  #9  
Old 10-23-2012, 05:30 AM
Pershing Pershing is offline
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Are there any plans to make visual effects for flare and/or smoke bombs?
Zorin says he could make these bombs, but special new effects needed...
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