Oleg doesn't post here any more because he gets the same reception that he used to get in ORR. Doesn't suprise me and I don't blame him.
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Originally Posted by Chivas
A few posters who have nothing to do with the development and never developed a flight sim state its vapourware.
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Exactly! Some people have absolutely no idea about the money, time and manpower needed to make a computer game or how the developing and publishing industry works then they come to forums speaking like they do have some idea.
Even 2 years to develop a bespoke physics and graphics engine, associated developers tools and populating that with models and enviroments is extremely ambitious and takes a team in excess of 100 experianced staff. I can say that with some experiance.
Quote:
Originally Posted by 1.APU_Hubal
W
The worst thing is that probably many of the 3D models were design for this console bloody thing, not for PC sim. Maybe not at the begining, but later.
I think that the idea of SoW: BOB evolved to the console game becouse of many reasons. That is it.
Please make me change my mind, please.
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Don't take this like I don't like you but do you read news posts or just fishing and rumour posts? The console game just uses some exisiting resources provided by Oleg and Co. Do you also know that the Xbox 360 and PC are pretty damn similar and even if 3D models were made for a 360 game it wouldn't mean they wouldn't be able to be used in a PC game or vice versa?