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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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and the disappearing problem is a specific spitfire problem they introduced with a patch...
at least for me, all the other planes stay visible...but the spit disappears completely.. i cant believe that this really annoying bug made it into the last update of clod......gosh im angry |
#2
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#3
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the disappearing also depends with with FOV you prefer to fly....i noticed yesterday, that the planes only seem to completely disappear with a FOV from ~80° or higher...
if i fly with the standard 70° FOV, the planes start to flicker in the critical range,and are hard to spot, but dont disappear completely... |
#4
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I'm at a complete loss with plane disappearances so far. I can't remember the last time planes stayed visible from detection to close range.
Now that the game appears at least playable, with some FM components approaching reality, this is the next game-breaking bug that keeps me from having any fun with CoD - it's just SO frustrating I could almost cry. I run a 1920*1080 resolution (ATI HD 5xxx series, 1GB VRAM), which is the native one for my monitor, and so far, nothing has helped. Quite often, I feel that I can't spot anything at all (which is not a problem of me needing better glasses, if you suspect that ![]() And, at other times, I've got the problem most people report - that I can spot planes from far out, only to have them disappear, and (sometimes) reappear when it's way too late. As I said, I'm at a complete loss, and it's just soo frustrating. I just want to play a combat flight simulation and I don't see why I'm not allowed to do that! *sigh*. I tried everything that has been proposed so far, chiefly among it the MeshShowLod=1 setting in conf.ini. Setting this costs some FPS, but it's certainly still playable - except that it does seemingly nothing. I also overheard(read) somebody mentioning that object detail has to be at "high" - which it is, per defauilt, on my setting - nothing. Playing with other graphic settings, p.ex. setting texture details to "original", also yielded nothing at all. I always feel like I'm flying completely alone on ATAG - the "biggest" proof that there are other people in the air are flak puffs over home territory... but, strangely, as long as I am on the ground, things *seem* to work, with fellow pilots being visible, taking off alongside me, and if airspace is busy over the airfield, the action is quite clearly visible... Sooooo, if anybody has a tip how to finally get rid of this da*** problem, I would be very, very, VERY grateful. I even would fly with a skin with the words "I <3 <helper>!!11" on it, if provided with one! ![]() Just one time having a good time in CoD - just one time - please... ![]() Last edited by Blennydude; 10-22-2012 at 12:49 PM. |
#5
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Well, I think I've found the problem. There's a gap between the fade out range (where the model of the aircraft disappears) and where the dot comes in. This is why FOV appears to make a difference (which LOD to use is a product of distance and FOV). To change this... setting the LOD to run out to infinity (meshshowlod=1) will do the trick, but you'll kill your computer. If I knew what lines changed things I would make it so the dot appears on any aircraft at any distance, it's still to have it come in at a certain range.
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#6
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when they introduced this bug, i thought this was only a matter of a few days until a hotfix will be available...its really puzzling, as this is a major bug and really ridiculous that it actually made it into the final release... the last two days i was spending much time and fiddled with the conf.ini file, to see if there is a workaroung except the meshshowlod=1 trick.up until now, without any result unforutantely... having to zoom in to avoid the vanishing is of course possible, but you will lose situational awareness.... i dont believe, that this would be hard to fix for the devs, but what do i know. |
#7
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#8
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Try watching my track file up above. If the dot disappears, then maybe it is in your system some where.
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#9
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Then, I watched the track again, this time with MeshShowLod=1. This yielded the exact same result; the plane as well as the text remained visible all the time. Exactly the same, with no newly introduced stutters or so. Meanwhile, on ATAG, I searched in vain for a 14-plane Ju88 formation, as advertised by "Chain Home" - nothing, except for a few flak puffs. Then, I got shot down over France in the usual manner - Bang, Bang, critical dmg, Pilot dead - and after pressing Alt+F2, I was able to see the corresponding Me109 for the first time... This must've been a happy time for the Me - Pilot ![]() So I'm still at a loss and still begging for help! ![]() P.S.: That other file, "confs.ini" in the Documents/1C.../il-2 sturmovik.../ folder has an option, under [core], called "LinearObjectManager(=1)". Could this be relevant in any way? |
#10
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That's the thing the dot is there, people including my self will at time's loose track of it. Partly luck, but mostly looking in the right spot is the key. It really is a developed skill over a period of time. For myself I try to not take my eyes off of it, and to determine his heading. Many times if you loose it, look where it should be. If he spotted you, why then he could be anywhere trying to get on your six.
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