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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 10-13-2012, 05:35 PM
ATAG_Bliss ATAG_Bliss is offline
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Default Server Updates

Ok fellas - Some new cool features:

We are running our 1st server plugin. Many have probably noticed the welcome screen when they join the server, but more importantly you now have the ability to track what damage to the component level that has been done to your plane / enemy's plane / objects etc., from in game.

How this works: Once spawned in a plane, hit escape and you'll be taken to a special stats screen (should be self explanatory from there). But just remember, this only works and keeps track for the plane you are flying. If you leave your plane or are killed in action you will not get this function. So try to do a nice full sortie, make it back alive, and hit escape to get your after action report.

Here's an example of some stuff you will see as a 109 pilot:

Quote:
***** Damage Caused *****

Plane: SpitfireMkIa_oct
---- Inflicted:
Electrical generator damaged
Engine damage

Plane: SpitfireMkIa
---- Inflicted:
Engine damage
Emergency hydraulics failure
Flaps failure
Engine oil cooling/lubrication damage
Engine water cooling damage
Electrical generator damaged
Hydraulics tank perforated
Pneumatics compressor failure
Pneumatics hose perforated
Engine disabled
Engine damage
Engine damage
Engine damage
Engine water cooling damage
Engine damage
Engine damage
Engine damage
Engine damage
Engine damage
Engine damage

Plane: SpitfireMkIIa
---- Inflicted:
Engine damage
Engine damage
Electrical generator damaged
Electrical battery damaged
Engine damage
Cockpit damage
Cockpit damage

Plane: SpitfireMkIa
---- Parts cut off:
Miscellaneous part


***** Your plane has these damages: *****


***** Your plane is missing these parts: *****
Feature #2 - You no longer will be despawned after you land. This means you can land, shut off the engine, go get a beer/take a leak, and come back to restart your plane and take off again. Your plane will only despawn after you, as a player, has left it.

Kinda hard to have Refuel and Rearm when your plane despawns on the ground. Here's a teaser video of the R&R and the effect of having our old despawn : http://vimeo.com/48832383

A big thank you to Colander for all his amazing work.

Hopefully R&R is right around the corner.

Enjoy!
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Last edited by ATAG_Bliss; 10-13-2012 at 05:39 PM.
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  #2  
Old 10-13-2012, 06:42 PM
ATAG_Bliss ATAG_Bliss is offline
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Forgot to mention. Stats were reset as well. This new patch should make it pretty interesting. Loving how much closer the fight is.
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  #3  
Old 10-14-2012, 10:42 AM
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klem klem is offline
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Quote:
Originally Posted by ATAG_Bliss View Post
Ok fellas - Some new cool features:

We are running our 1st server plugin. Many have probably noticed the welcome screen when they join the server, but more importantly you now have the ability to track what damage to the component level that has been done to your plane / enemy's plane / objects etc., from in game.

How this works: Once spawned in a plane, hit escape and you'll be taken to a special stats screen (should be self explanatory from there). But just remember, this only works and keeps track for the plane you are flying. If you leave your plane or are killed in action you will not get this function. So try to do a nice full sortie, make it back alive, and hit escape to get your after action report.

Here's an example of some stuff you will see as a 109 pilot:



Feature #2 - You no longer will be despawned after you land. This means you can land, shut off the engine, go get a beer/take a leak, and come back to restart your plane and take off again. Your plane will only despawn after you, as a player, has left it.

Kinda hard to have Refuel and Rearm when your plane despawns on the ground. Here's a teaser video of the R&R and the effect of having our old despawn : http://vimeo.com/48832383

A big thank you to Colander for all his amazing work.

Hopefully R&R is right around the corner.

Enjoy!
R&R? Great news. Bring it on!

Meantime we just need to enforce "CLEAR THE RUNWAY!"

ermmmm, did I miss something in that video? A film showing what happens now, a dark silent stretch then a dark stretch with more BoB music?
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  #4  
Old 10-14-2012, 12:44 PM
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ATAG_Snapper ATAG_Snapper is offline
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Quote:
Originally Posted by klem View Post
R&R? Great news. Bring it on!

Meantime we just need to enforce "CLEAR THE RUNWAY!"

ermmmm, did I miss something in that video? A film showing what happens now, a dark silent stretch then a dark stretch with more BoB music?
Heh, Bliss grabbed a video I had made a month back or so when Colander and a few of us were doing the initial tests. There was a glitch which Colander very quickly resolved when our aircraft were suddenly despawned as we were getting refueled and rearmed. I had made this video in a humorous vein (hence the BoB music) to demonstrate the sudden despawn. Actually, Colander had fixed this before I could upload the video.

This video shows how a fuel bowser appears beside your aircraft if you opt to refuel and rearm. Also, at the time you had to have at least ONE bullet left for rearming to work. If you go "winchester", you're outta luck. That's my reference to the red "residual" tracer early in the video. Sorry for the long black sequence at the end -- my bad editing in my rush to upload at the ime.
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  #5  
Old 10-14-2012, 05:29 PM
ATAG_Bliss ATAG_Bliss is offline
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Posts: 1,156
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Quote:
Originally Posted by klem View Post
R&R? Great news. Bring it on!

Meantime we just need to enforce "CLEAR THE RUNWAY!"

ermmmm, did I miss something in that video? A film showing what happens now, a dark silent stretch then a dark stretch with more BoB music?
Yeah - that's why I said it was before the change in the way we despawn aircraft. It obviously didn't work out to well with the old despawn method
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  #6  
Old 10-14-2012, 03:20 PM
Ze-Jamz Ze-Jamz is offline
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Quote:
Originally Posted by ATAG_Bliss View Post
Ok fellas - Some new cool features:

We are running our 1st server plugin. Many have probably noticed the welcome screen when they join the server, but more importantly you now have the ability to track what damage to the component level that has been done to your plane / enemy's plane / objects etc., from in game.

How this works: Once spawned in a plane, hit escape and you'll be taken to a special stats screen (should be self explanatory from there). But just remember, this only works and keeps track for the plane you are flying. If you leave your plane or are killed in action you will not get this function. So try to do a nice full sortie, make it back alive, and hit escape to get your after action report.

Here's an example of some stuff you will see as a 109 pilot:



Feature #2 - You no longer will be despawned after you land. This means you can land, shut off the engine, go get a beer/take a leak, and come back to restart your plane and take off again. Your plane will only despawn after you, as a player, has left it.

Kinda hard to have Refuel and Rearm when your plane despawns on the ground. Here's a teaser video of the R&R and the effect of having our old despawn : http://vimeo.com/48832383

A big thank you to Colander for all his amazing work.

Hopefully R&R is right around the corner.

Enjoy!
very cool feature mate...
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