Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-05-2012, 06:18 PM
Kurfürst Kurfürst is offline
Approved Member
 
Join Date: Oct 2007
Posts: 705
Default

Quote:
Originally Posted by zapatista View Post
but by only about 1/10th the amount

if buzzsaw is correct, and by all indications so far he is, then this is a massive problem for the hurricane which needs to be resolved quickly
It doesn't matter so much because how the FM is set up. The basic performance data seems to be set in stone (speed, climb, turn), and the engine just works out the results for different speeds/angles of attack/altitudes. More weight just not effects the raw performance so much as in real life, though it may well effect the handling/behaviour.

For example, since power and max speed are set, the engine may work out the acceleration from this, for which it also takes account weight. In the end, acceleration for example may be less due to increased weight, even though the plane reaches the same speed and turns just as well. OTOH it may well dive better than it should due to increased cross sectional densitity.

In short the effects are secondary, not primary.
__________________
Il-2Bugtracker: Feature #200: Missing 100 octane subtypes of Bf 109E and Bf 110C http://www.il2bugtracker.com/issues/200
Il-2Bugtracker: Bug #415: Spitfire Mk I, Ia, and Mk II: Stability and Control http://www.il2bugtracker.com/issues/415

Kurfürst - Your resource site on Bf 109 performance! http://kurfurst.org
Reply With Quote
  #2  
Old 10-05-2012, 06:52 PM
JtD JtD is offline
Il-2 enthusiast & Moderator
 
Join Date: Oct 2007
Posts: 903
Default

Quote:
Originally Posted by zapatista View Post
but that logic should then similarly apply to the spitfire and 109, yet neither of those has the "overweight problem" that the hurricane indicates according to Buzzsaw's OP
That logic indeed applies to Spitfire and 109 as well, and so it does to all other planes. If they aren't overweight or less overweight, they are simply not done as wrongly.

Quote:
Originally Posted by Kurfürst View Post
It doesn't matter so much because how the FM is set up. The basic performance data seems to be set in stone (speed, climb, turn), and the engine just works out the results for different speeds/angles of attack/altitudes. More weight just not effects the raw performance so much as in real life, though it may well effect the handling/behaviour.
That's not quite right. Of course it is possible to reach correct performance with totally wrong input numbers in game, but once you have your parameters set, and then change weight, there'll be the associated loss in performance just like it would be in real life. But be this as it may, imo a simulation game should have both, input and output correct. Otherwise the term simulation is just an empty phrase. Proper weights are one of the foundations for this.

Like I've said before, the FM of the Hurricane as listed in that other topic is essentially the same which was used in il-2 1946. Same fundamental flaws. It's a nasty surprise it was carried over 1:1.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:25 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.