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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#51
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#52
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First quick impressions; some slight loss of fps overall but not a problem as the game seems smoother than ever before. Low flying, I mean really low flying over land is now a joy. On my Dual-Core/Geforce 460 system performance low down and performance high up now seem pretty equal. Clouds still giving some performance hit though.
Had a quick spin around the ATAG server in my beloved E4, didn't see any opposition but came up upon two a.i. bombers by spotting dots in the far distance. These dots DID NOT disappear or swim in and out of resolution but got larger and soon they revealed the identifiable shapes of Dorniers!!!! Is it just wishful thinking or have they got the LoDs sorted? If they can give us another quick fix for the starting probs of the Hurri and Spit then this could be another two steps forward without the stumble backwards. For me, this is now two pleasing patches in a row. Oh yeah; SU26? Hmmm...a little disappointing. Could do with some polishing to get it to the standard of the Spits, Hurris and 109's in this game. Laser weapons? Really!? ZZZZZZZZZZZzzzzzzzzzzzzzzzz. Last edited by arthursmedley; 09-29-2012 at 12:04 AM. |
#53
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The Good
Visually sharper This is the first build where I can turn on the grass and not have massive stutters. Like a lot of people my FPS are down, BUT now there are no large FPS swings that were causing stutters before. Clouds have shadows The Spit 1a Oct and IIa are now quite competitive No more ghosts (hopefully) The Bad Many RAF fighters are very difficult to start Exhaust effects are too bright now (looks like night time effects in the day reflecting off the fuselage) You can see the Cloud shadows on your aircraft when you fly above the clouds You can see ground object dots thru the clouds again. All in all I am giving this patch a thumbs up, smooth out the starting, RPM bugs and small visual issues and make it official. JD AKA_MattE
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ASUS Crosshair IV Formula AMD Phenom II X6 1090T BE @ 3.4ghz ZALMAN 120mm CPU Cooler Intel X25-M 160GB SSD Mushkin Enhanced Redline 8GB MSI R7970 OC ATI Catalyst 12.3 KINGWIN Mach 1 1000W COOLER MASTER HAF 932 MajorBoris "Question: Do you forum more than you fly?" raaaid "i love it here makes me look normal" Last edited by Jugdriver; 09-29-2012 at 05:38 AM. |
#54
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#55
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Red aircraft performance at 17kft and above needs attention.
They are borderline unflyable at those attitudes due to; 1. engine shudder 2. automatically cycling prop pitch Keeping throttle and propr at 100% (full fine) helps a little, but results in quick temperature gains. Also, the mixture is pointless... at no altitude does changing the mixture result in any improved performance. leaning the mixture results in engine coughing at all altitudes. |
#56
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So its looks that FM and engine power settings are still screw up mostly in British fighters
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#57
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Perhaps the Devs can add a "Skipper - friendly douchebag ay 6 o'clock" AI radio call ![]() Only joking - all in good fun. ![]() |
#58
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be more specific ! you have all the figures and data for what should be the airspeed and performance at various altitudes, record your findings it in the new patch again and then compare it to the previous date in the older patch (3 altitude levels, with and without boost etc) then give some specific numbers in the bug thread (or first discuss it with other users in a separate thread, and then post your conclusions (with data numbers) in the bug thread that is the only way to make this issue be resolved or improved ![]()
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children Last edited by zapatista; 09-29-2012 at 11:47 AM. |
#59
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![]() Not to worry, my mates were still giving me a hard time about it late into the night......LOL
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#60
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Still a bit disappointed that the AI still commit suicide when you land. Multiplayer is cool though. They need to release the update through Steam now.
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