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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 09-20-2012, 01:54 AM
hiro hiro is offline
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They ( devs) don't owe us those answers to the questions. Shoot they don't even have to be courteous or keep us updated. But they are already giving us the courtesy.

Anyone seen seInfeld and the soup Nazi knows if they have a good product they can be rude and get Ppl in . The devs have the ww2 flight sim realm by the balls, until another golden age where multiple companies making great games comes or until another sim of this magnitude comes out.

What they do Owe us is a successor to il2 series and one that wilL surpass expectation . But it will be in their time and on their terms. And it seems that's what they are doing.

Sometimes life isn't exactly what we want, when we want, or the way we want it.

Just be thankful they are working on it and more games in the series.

Duke nuke fans got 10+ years and a working but fundamentally mediocore game. And the devs ain't bothering On improving it
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Old 09-20-2012, 02:17 AM
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CaptainDoggles CaptainDoggles is offline
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Quote:
Originally Posted by hiro View Post
They ( devs) don't owe us those answers to the questions. Shoot they don't even have to be courteous or keep us updated. But they are already giving us the courtesy.

Anyone seen seInfeld and the soup Nazi knows if they have a good product they can be rude and get Ppl in . The devs have the ww2 flight sim realm by the balls, until another golden age where multiple companies making great games comes or until another sim of this magnitude comes out.

What they do Owe us is a successor to il2 series and one that wilL surpass expectation . But it will be in their time and on their terms. And it seems that's what they are doing.

Sometimes life isn't exactly what we want, when we want, or the way we want it.

Just be thankful they are working on it and more games in the series.

Duke nuke fans got 10+ years and a working but fundamentally mediocore game. And the devs ain't bothering On improving it
This attitude is the reason that we have to put up with the crap that so many game developers pull, like multiple-month delays between releasing a patch and releasing a list of what changes the patch made.

People are too willing to pay for mediocrity. You guys are all going to pre-order the sequel without knowing if it's any good or not, and you're going to keep enabling this company to behave poorly and release shoddy products.

Last edited by CaptainDoggles; 09-20-2012 at 02:20 AM.
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Old 09-20-2012, 02:46 AM
lonewulf lonewulf is offline
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I have no idea how many questions there are but if it's about 150 as has been suggested then reasonably speaking it's going to take at least a week of fairly solid effort to draft up the replies. As we all know, the answers to the questions (if and when they appear) are going to be analysed to death by the community. B/S and Luthier will be well aware of that. That being the case it's going to take multiple drafts (and several meetings I'd have thought) before they have a series of answers that are reasonably free of ambiguities yet sufficiently imprecise to allow for a bit of wiggle room. My guess would be this Friday at best or possibly next.
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