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#191
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The general error of the interpretation of a speed advantage is the assumption that the slower plane has to match the faster plane at all costs. That assumption is totally unrealistic.
The general trend is in fact that the faster plane has the biggest advantage while flying straight, true against both better climbers in a sustained climb or better turners in a sustained turn. Entering a climb or turn that will be matched by the opponent, will in return reduce the speed advantage. That's how it works in combat. |
#192
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![]() Of course not but what you're saying has nothing to do with the ability of the aircraft to turn in a combat situation. You got it right with the best performance velocities - and that's all the turnfight is. The fact that the 109 at say 400km/h can turn better than a Spitfire at say 250km/h is irrelevant. Useful in combat, but not for turnfight. It's called 'turn and burn' where the opponents get the best use of turn rate advantage. In this particular case, Spitfire has got the advantage. Quote:
If you could perhaps describe how exactly would you outturn a Spitfire Mk.I in a Bf 109E, I am very interested. Everything you are saying is true but you would be dead in a turnfight because you're wrong about what is important in actual combat.
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Bobika. |
#193
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Crumpp, can you advise the source of your graph data? Cheers.
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#194
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![]() And yes, the 262 does outclimb and outturn every prop job at high speed. It is simply to understand, say a Mustang has a top speed of about 600-630 kph even at +25 lbs boost. At this speed it is pulling 1G, drag is about minimal (almost entirely parasitic drag), and thrust equals total drag. It has no excess thrust. If it starts to turn, induced drag and so total will increase, and since the aircraft has no thrust reserves, it will start to decelerate, and loose speed. Its incapable of pulling any sort of sustained turn. The 262 at about 600 kph still has a LOT of excess thrust - enough for another 230 kph. If it starts to turn, induced drag and so total drag will increase the same, BUT since the aircraft has no thrust reserves, it can use this excess thrust to overcome excess thrust in say, a 2 g turn. The turn is not very fast but its still a steady turn and the aircraft maintains speed. See attachment for Spit IX. The Spit IX was an excellent turner and runs circles around the 262 at lower speeds. Come 500 kph, and the Spit is simply running out of thrust, can hardly turn at all, while the 262 can still pull a fairly decent turn. The Spits only hope is to go for an instantanous turn and hope for snapshot a few seconds before it blows all speed and becomes hapless. Its an extreme example, but demonstrates very well how things can get very different at high speed where one aircraft has a speed advantage. Quote:
I guess there is some kind of misunderstand, what I meant is when two aircraft turn at (the same) high speed, and one of them is faster. In these circumstances the curves change to the favour of the aircraft with more excess thrust (generally speaking, the faster aircraft). See the Mark Vc vs. 190A-5 turn curve. Again the Mark V runs circles around the 190A-5 at lower speeds. Come 450 kph, and the Spit is simply running out of thrust, can hardly turn at all, while the 190A-5 can still pull a fairly decent turn. The Spits only hope is to go for an instantanous turn and hope for snapshot a few seconds before it blows all speed and becomes hapless. Quote:
Obviously, this rarely happens in RL (or virtual skies) because you don't want to burn all your Es in a sustained turn, especially so in a 109. Quote:
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Il-2Bugtracker: Feature #200: Missing 100 octane subtypes of Bf 109E and Bf 110C http://www.il2bugtracker.com/issues/200 Il-2Bugtracker: Bug #415: Spitfire Mk I, Ia, and Mk II: Stability and Control http://www.il2bugtracker.com/issues/415 Kurfürst - Your resource site on Bf 109 performance! http://kurfurst.org ![]() Last edited by Kurfürst; 09-18-2012 at 05:51 PM. |
#195
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surely you really mean to say the Spitfire will simply loose some ground, but it will without doubt still be able to turn.........some of these theories are getting bizarre.
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#196
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It is a sophisticated analytical tool that determines relative turn performance using standard incompressible flow theory. That was the predominate theory in use during WWII and is the same one used by the RAE. By using EAS, all you have to adjust power production and you are in the ballpark for the Indicated Airspeed you should see performance. I did it that way so it would be useful for the game. If you know the PEC, it is not hard to have the spreadsheet convert EAS to IAS directly. It takes a little time but it can reworked for any aircraft.
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#197
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Aircraft cannot sustain performance without excess thrust and the forces in balance. Any airplane without excess thrust can use gravity and momentum to achieve instantenous performance. A glider uses gravity to propel itself which is why we don't use them on transatlantic flights. They exist in a purely instantenous performance condition. They cannot sustain performance under the power of gravity alone and must constantly trade altitude for airspeed without an alternate form of energy. Gliders seek an alternate form of energy in the form of rising air currents to stay aloft. Quote:
Bongodriver, try to make a turn from maximum level speed in an airplane maintaining both airspeed and altitude.
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Last edited by Crumpp; 09-18-2012 at 06:55 PM. |
#198
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this isnt all bad for the spit tho as this can be used so the plane behind overshoots and misses, i.e turning inside his turn so he cant get guns on you. puts you out of the fight but also keeps you alive, at least a while. a 109 couldnt do this to a spit, this is why you go into a fight with a 109 always with higher energy or dont bother at all, so you can afford to loose that speed. |
#199
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Once again, the Spitfire shines in lift limited performance while the Bf-109 shines in thrust limited performance.
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#200
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