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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 09-16-2012, 10:54 AM
JtD JtD is offline
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Originally Posted by David198502 View Post
the problem is, that i think in game overreving the engine does nothing in regards of speed, but only affects the temperatures..
Have you tried this at high altitude? Below full throttle altitude, there's little use in increasing rpm above the normal limit, but at high altitude, it should make a difference. And maybe once at high rpm, change back to the pitch you were originally using and see what speed you're getting to. If it's faster than your original speed, Steinhilpers technique is working in game.

(No time to check on my own.)
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Old 09-17-2012, 08:34 AM
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David198502 David198502 is offline
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Originally Posted by JtD View Post
Have you tried this at high altitude? Below full throttle altitude, there's little use in increasing rpm above the normal limit, but at high altitude, it should make a difference. And maybe once at high rpm, change back to the pitch you were originally using and see what speed you're getting to. If it's faster than your original speed, Steinhilpers technique is working in game.

(No time to check on my own.)
yes we have tried it as a squad with different rpms at above 5000meters.
the outcome was, that there is no difference in speed(at least not that anyone could recognize a difference), although the ata rises with higher rpm that high.the only difference was, that those with higher rpm overheated their engines much quicker.
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Old 09-17-2012, 04:02 PM
JtD JtD is offline
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Originally Posted by David198502 View Post
yes we have tried it as a squad with different rpms at above 5000meters.
the outcome was, that there is no difference in speed(at least not that anyone could recognize a difference), although the ata rises with higher rpm that high.the only difference was, that those with higher rpm overheated their engines much quicker.
Thanks for posting your findings.
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