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Pilot's Lounge Members meetup

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  #1  
Old 09-12-2012, 08:32 PM
Pudfark Pudfark is offline
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Looks neat.
What does it cost?
What does it cost to play online?

I went to their site....It doesn't indicate "released"?
Says a lot about "beta"....which, after CloD makes me a little "gun shy"...
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  #2  
Old 09-12-2012, 08:52 PM
Tree_UK
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Beats the hell out of CLOD visually.
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  #3  
Old 09-12-2012, 09:15 PM
rga rga is offline
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Quote:
Originally Posted by Tree_UK View Post
Beats the hell out of CLOD visually.
Actually I bet to differ. CloD has superior water and lighting system. The new game might have better colours, and definitiely more trees . I believe I don't even need to comment on aircraft's details, do I?
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Old 09-12-2012, 09:34 PM
LoBiSoMeM LoBiSoMeM is offline
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Quote:
Originally Posted by rga View Post
Actually I bet to differ. CloD has superior water and lighting system. The new game might have better colours, and definitiely more trees . I believe I don't even need to comment on aircraft's details, do I?
Define "better"...

Better regards graphics in sims/games are related to the balance between performance and quality. CloD have more quality in aircraft's details and water and lighting, but the performance have a giant hit. And the terrain in War Thunder is just better in all aspects...

War Thunder have very good visuals, detailed aircraft, and good effects. All that with GREAT perfomance.

The "trade" between quality and performance in CloD isn't so good...
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  #5  
Old 11-15-2012, 07:18 AM
Freycinet Freycinet is offline
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Originally Posted by LoBiSoMeM View Post
And the terrain in War Thunder is just better in all aspects...
Does that include the size of the terrain? (I don't know how big it is)

- If it is nowhere near the real size of Southern England + the Channel + NW France then I cannot agree that it is better "in all aspects".
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Old 11-15-2012, 09:36 AM
Ataros Ataros is offline
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Most of terrain is out of view anyway because fog of war is covering horizon to save FPS. It was easy to make similar 'optimization' in CloD btw but Oleg probably could not except such a trade-off because he was making a simulator, not an MMO game. MMO game must run well on very weak PCs. A sim must simulate realistic visibility distance.
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  #7  
Old 11-16-2012, 04:26 AM
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Richie Richie is offline
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The flight models are probably no hell so if that's the case I might buy it but I'll never fly it online. I remember taking back CFS3 back to the Eletronics Boutique one hour after I bought it. Compared to IL-2 2001 it was complete junk in every way. What made me buy it was the trailer for it. How could they use this for a game that looks totally different?
Try flying that on a PC from 2003. By that time I had tons of jam in my computer to make IL-2 run like silk but CFS3 chugged along like tared mud.





IL-2 2001

http://s158.beta.photobucket.com/use...ml?sort=3&o=38

Last edited by Richie; 11-16-2012 at 04:53 AM.
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  #8  
Old 09-12-2012, 09:18 PM
Trumper Trumper is offline
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I detest the green background colours but the lighting and details are very good.
Alot of the planes seem to instantly blow up,but it does look quite good,always wary of fan made videos though.
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Old 09-12-2012, 09:59 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by Trumper View Post
I detest the green background colours but the lighting and details are very good.
Alot of the planes seem to instantly blow up,but it does look quite good,always wary of fan made videos though.
Agreed, if they bothered with a decent damage model this would be the game for me but it just looks too arcady...
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Old 09-12-2012, 11:20 PM
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Feathered_IV Feathered_IV is offline
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Very well edited clip. Timely too, being Battle of Britain month so to speak.
The clip does tend to highlight some of the things that WT fails on. Namely the jet black all or nothing smoke effects, and the foggy canopies and plastic prop animations. The effects team don't appear to have the same artistic flair as the landscape people do.
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