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Originally Posted by zapatista
you have a high opinion in yourself
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Tellin what you I in real life is "having a high opinion of myself"....

You like to fill your post with various insinuations, accusations and other irrelevant comments.
I stand on a clean conversation... please do the same...(or you will have the pleasure to have me not responding.... but maybe that's what you're searching....)
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to be able to use basic logic
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There's nothing more logic than mathematic (geometry).
Instead of calculating the FOV for YOUR screen size and your eyes distance to the screen, you prefer to talk about dozen of stuff except of what's relevant...
In any case I proved that what your first answer
"completely wrong, unless you are using a 14' monitor from the 1980's, use large magnification glasses the size of vodka glasses and are sitting with your nose touching the screen" IS completely wrong with a geometrical calculation.
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all you have just done is calculate what distance you need to sit from your 22' monitor so it is equivalent to a 30 FoV
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Exactly.... and do the calculation yourself for your monitor size, and you will be surprised to see how close the result will be from the real distance fromt the eyes to the screen.
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and i dont believe you in that regard either, it is not normal for the average pc user to sit about 1 meter from a 22' monitor while gaming or using a flightsim, and you couldnt either read normal text in windows like that, and you are sitting to far from the screen to see normal detail in video and gfx images during other pc use
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So you're calling me a liar.... I just measured it with a ruban meter... and the distance is 85cm (pretty close to 90, isn't it ?

).... and I have no problems at all with reading normal text in windows nor to see normal details during other PC use.
Maybe YOU should try to measure your eyes distance to the screen.... you'll probably be surprised....
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normal viewing distance from an lcd monitor .../... is about 50 or 60 cm
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Supposing it's true (which I don't believe... 50 cm to a 22" is quite close and not very healthy for the eyes...), then according FOV would be 43° for 60 cm and 51° for 50 cm, both of them (45° and 50° in game) beiing zoomed FOV in IL2, "standard view" being 60° FOV.
Of course some may use these if they want... something the software can't guess for them (there's absolutly no way for the game software to know at which distance you like to sit from the screen....
What I know is that at a distance to the screen corresponding to a 30° FOV, I've no problem to spot planes/tanks/trucks on the field.... something which is much harder to do IRL than in the game.
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try it for yourself, sit at a normal distance (say 60 or 50 cm) from your 22' lcd, set the il2 in-game FoV to the correct setting for you, then fly at 1500 meters over a map that has some single tanks or trucks place in a field, a small collum of trucks on a road, or a single aircraft placed on a grassy strip. you will NOT be able to spot them or track them.
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Allready did... no problems for me. Even at higher altitudes than 1500m (in game).
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then the next time you are in a real aircraft at about 1500 meters, look down if you can see a tractor in a field, cars/small-trucks on the road, or individual aircraft placed at an airfield
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I allready answered this... and I invite you for a fligh on the area I usually fly over (on a sunny day). You will be the passenger, and so will have plenty of time to spot with your perfect vision whatever that may proove I'm wrong.... I'm living South-East France, in Toulouse... I even would be happy to accomodate you freely at my home during a few days (but you'll have to pay for your travel ticket from your living place to mine and back....)
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a simple solution for il2 would be to paint/color/shape the 2e and 3e LoD models so they stand out more when viewed against a background terrain
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So painting the target... in red for them to be more visible....Mmmmm.... so nice and so immersive...
why not adding some icons and labels if you want to follow this way .