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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-11-2012, 05:10 PM
BlackSix BlackSix is offline
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Quote:
Originally Posted by JG52Krupi View Post
Are we going to be receiving a beta patch readme?
If we know what has been fixed/worked on we could carry out more testing of the beta patch.
I understand this. When Readme will be ready then we'll publish its.

Quote:
Originally Posted by Kwiatek View Post
Could you ask B6 if in beta RC or final patch we will get needed FM & performance fixes included:
- correct speed values for all fighters ( both british and german are too slow ecxpecially at low alts)
- correct engine ratings and power settings for Merlin engines (according to manuals)

Or when we should expect such deep FM & performacne fixes?
Some FM & performance fixes will be in the RC patch. Final list is not ready.

Quote:
Originally Posted by Continu0 View Post
Could you release the patch with the Possibility to TURN ALL FEATURES ON?
Even if they are not fixed, it is interesting to see them and maybe the Community can give Feedback anyway.
It would be great if you can release a short manual with the config-files explained, so users can decide on their own what they want to turn on or turn off.
Quote:
Originally Posted by il_corleone View Post
Yes B6,its there any chance we will going to see again the Reflections, fog, Etc in 1.0 Versions?, it doesent matter if is not optimized 100%, if we can turn off or on, its not going to be any problem, it is laged you turn of, if its not, you put it on, Thanks for your time!
Quote:
Originally Posted by PotNoodles View Post
I'm getting fed up with some of the features been switched off. Fair enough if you are are going to switch them off for a short period of time, but not for this length of time. It's starting to look pretty bad flying around a small group of clouds that seem to just hang around you in a small circle and be nowhere else.
It's impossible. Some features was deleted, some features was reworked or replaced. We wrote new engine. Return to the initial version is not possible.
  #2  
Old 09-11-2012, 05:19 PM
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SlipBall SlipBall is offline
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Originally Posted by BlackSix View Post

It's impossible. Some features was deleted, some features was reworked or replaced. We wrote new engine. Return to the initial version is not possible.


I know the team had to respond to all the complaints voiced after release, but this is real sad news...the 1.0v was full of beauty (Oleg's artistic eye, maybe lost now?), so I guess, oh well
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Last edited by SlipBall; 09-11-2012 at 07:59 PM.
  #3  
Old 09-11-2012, 05:33 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by BlackSix View Post
It's impossible. Some features was deleted, some features was reworked or replaced. We wrote new engine. Return to the initial version is not possible.
Will such effects as reflection be returning, seems shame to loose them....
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  #4  
Old 09-11-2012, 05:54 PM
Pudfark Pudfark is offline
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Quote:
Originally Posted by BlackSix View Post
I understand this. When Readme will be ready then we'll publish its.


Some FM & performance fixes will be in the RC patch. Final list is not ready.


It's impossible. Some features was deleted, some features was reworked or replaced. We wrote new engine. Return to the initial version is not possible.
For me, I don't see how I can further be of assistance in "beta testing", when I don't have any idea what has changed? Or what is to be excluded? Or what is to be? I'm going to stop burning my gas and park it for a bit, until I see where things are going. A map would be nice.
  #5  
Old 09-11-2012, 06:17 PM
Tree_UK
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Hi Black Six, I understand you have written a new graphic engine, could I ask when we might see it implemented in CLOD or will it only be in the sequel?
  #6  
Old 09-11-2012, 06:35 PM
GraveyardJimmy GraveyardJimmy is offline
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Originally Posted by Tree_UK View Post
Hi Black Six, I understand you have written a new graphic engine, could I ask when we might see it implemented in CLOD or will it only be in the sequel?
Thats what these beta patches are, as has been explained by B6 and Luthier many times.

The beta patches are a rewrite of the graphics engine. It looks similar because the textures etc are the same.
  #7  
Old 09-11-2012, 06:46 PM
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Mysticpuma Mysticpuma is offline
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B6. Most of your answers have been "Can't say" or "not allowed to say" or "wait for announcement".

It's a shame that you have been thrown to the lions by whoever decided that you should answer our questions....and then not let you divulge any answers.

Is there any chance at-all that you could at-least give us a month in which we may be told the answers to our questions as it seems pointless we keep asking for information only to be told...."not yet" or "later". It would save time if you could at-least give us a rough schedule as to when we can expect to hear news that will at-least make it worthwhile reading a thread dedicated to questions that sadly cannot be answered (yet).

Secondly (and last) there are many requests for Luthier to stop by and at-least take time to answer some of the questions but we are told "he's busy" or "very busy".

Honestly I am very busy. I run my own Photographic Company as-well as working some night-shifts helping out another company and also covering freelance work for National Newspapers....I am busy. That doesn't stop me coming here and at-least typing out some questions and spending time reading the forums.

I am sure the developer's at 777 Studios are busy however they do have time to talk with their community:

http://riseofflight.com/Blogs/

I am sure a lot of us a very busy....it would be an act of good will to hear from Luthier rather than him (seeming) to just ask you to divert any questions to him (again I said not your fault) by saying he is busy?

We are keen to know what the future holds for our purchase and future purchases, it would be seen as respectful if Luthier could at-least avail himself to post a reasonable update for the future plans rather than just (it seems) ignoring us?

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  #8  
Old 09-11-2012, 06:49 PM
Tree_UK
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Quote:
Originally Posted by GraveyardJimmy View Post
Thats what these beta patches are, as has been explained by B6 and Luthier many times.

The beta patches are a rewrite of the graphics engine. It looks similar because the textures etc are the same.
Maybe I've been out the loop a little , but I think these beta patches are just fixes for CLOD, the sequel will have the same graphics engine as CLOD if I understand correctly. If this is the new graphics engine then that will mean that the sequel will also suffer from building pop up, flickering tree shadows, no AA, particle / smoke slow downs etc etc etc, see bug list. So releasing a sequel based on the graphic engine we are currently using would be sheer madness so I dont think what you are saying is correct, I think the new graphics engine will be a fairly large patch that will be released via steam.
  #9  
Old 09-11-2012, 06:57 PM
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The mind boggles...

I've seen cat litter thrown down in more organised fashion than the information coming from 1c/B6.
  #10  
Old 09-11-2012, 06:59 PM
GraveyardJimmy GraveyardJimmy is offline
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Quote:
Originally Posted by Tree_UK View Post
Maybe I've been out the loop a little , but I think these beta patches are just fixes for CLOD, the sequel will have the same graphics engine as CLOD if I understand correctly. If this is the new graphics engine then that will mean that the sequel will also suffer from building pop up, flickering tree shadows, no AA, particle / smoke slow downs etc etc etc, see bug list. So releasing a sequel based on the graphic engine we are currently using would be sheer madness so I dont think what you are saying is correct, I think the new graphics engine will be a fairly large patch that will be released via steam.
Read B6s past posts. This is the graphics engine rewrite, its been stated many times. He also states the patches of the rewrite are in alpha (here for example: http://forum.1cpublishing.eu/showthread.php?t=31759)

I have a suspicion you know this as you appear in those threads often, or perhaps you have a selective memory. A lot of the things you mention have been said to be working on (particle effects, AA for example). He says SLI and AA not fixed in this beta, all the information is in the B6 update threads, I've just had a look ("SLI and AA will not be fixed in first beta. ")

As you seem to not believe me, look for all B6 posts here: http://forum.1cpublishing.eu/search....archid=2672658

Last edited by KG26_Alpha; 09-11-2012 at 09:11 PM.
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