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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#2
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I know the team had to respond to all the complaints voiced after release, but this is real sad news...the 1.0v was full of beauty (Oleg's artistic eye, maybe lost now?), so I guess, oh well
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 09-11-2012 at 07:59 PM. |
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Hi Black Six, I understand you have written a new graphic engine, could I ask when we might see it implemented in CLOD or will it only be in the sequel?
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#6
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The beta patches are a rewrite of the graphics engine. It looks similar because the textures etc are the same. |
#7
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B6. Most of your answers have been "Can't say" or "not allowed to say" or "wait for announcement".
It's a shame that you have been thrown to the lions by whoever decided that you should answer our questions....and then not let you divulge any answers. Is there any chance at-all that you could at-least give us a month in which we may be told the answers to our questions as it seems pointless we keep asking for information only to be told...."not yet" or "later". It would save time if you could at-least give us a rough schedule as to when we can expect to hear news that will at-least make it worthwhile reading a thread dedicated to questions that sadly cannot be answered (yet). Secondly (and last) there are many requests for Luthier to stop by and at-least take time to answer some of the questions but we are told "he's busy" or "very busy". Honestly I am very busy. I run my own Photographic Company as-well as working some night-shifts helping out another company and also covering freelance work for National Newspapers....I am busy. That doesn't stop me coming here and at-least typing out some questions and spending time reading the forums. I am sure the developer's at 777 Studios are busy however they do have time to talk with their community: http://riseofflight.com/Blogs/ I am sure a lot of us a very busy....it would be an act of good will to hear from Luthier rather than him (seeming) to just ask you to divert any questions to him (again I said not your fault) by saying he is busy? We are keen to know what the future holds for our purchase and future purchases, it would be seen as respectful if Luthier could at-least avail himself to post a reasonable update for the future plans rather than just (it seems) ignoring us? MP
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Maybe I've been out the loop a little , but I think these beta patches are just fixes for CLOD, the sequel will have the same graphics engine as CLOD if I understand correctly. If this is the new graphics engine then that will mean that the sequel will also suffer from building pop up, flickering tree shadows, no AA, particle / smoke slow downs etc etc etc, see bug list. So releasing a sequel based on the graphic engine we are currently using would be sheer madness so I dont think what you are saying is correct, I think the new graphics engine will be a fairly large patch that will be released via steam.
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#9
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The mind boggles...
I've seen cat litter thrown down in more organised fashion than the information coming from 1c/B6. |
#10
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I have a suspicion you know this as you appear in those threads often, or perhaps you have a selective memory. A lot of the things you mention have been said to be working on (particle effects, AA for example). He says SLI and AA not fixed in this beta, all the information is in the B6 update threads, I've just had a look ("SLI and AA will not be fixed in first beta. ") As you seem to not believe me, look for all B6 posts here: http://forum.1cpublishing.eu/search....archid=2672658 Last edited by KG26_Alpha; 09-11-2012 at 09:11 PM. |
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