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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Hey
I have the same graphics card an a weaker cpu. With my rig i get mostly stable fps. So give it a try, performancewise, you should be okay. For offline playing, i can highly recommend the desastersoft-campaigns. All over, clod is nowhere near 1946, but as it has been said, this just neds more time. 1946 had 10 years of development, involving the community, which clod had not...
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AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5 |
#2
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Hi Raven
You should see a useful improvement in performance using the latest beta patch, the only real down-side is the current omission of cloud (and smoke) shadows, but I don’t find this too distracting. There are also a number of user-created campaigns that I have being flying, which I downloaded from airwarfare.com. You can also download a demo of the ‘Wick vs. Dundas’ campaign from Desastersoft that you can try before deciding. I’d suggest giving it another go ![]()
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I'd rather be flying ... Gigabyte 990FXA-UD5 | AMD FX-8350 | MSI HD7970 TFOC-BE | 8GB Corsair DDR-III 1866 | Win8.1 Pro 64-bit
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#3
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1946 was released in buggy but better shape than CoD and was a much less complex software and it took 10 years. CoD was in way worse shape on release and is more complex so by this analogy expect it to take longer than 1946. |
#4
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#5
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Until CLoD gets a good single player campaign, it will remain unplayed on my machine.
You cannot compare IL2 46' to CLoD...true. But do you guys not think the devs would have seen what made it so good over the years and implemented that into CLoD? If you trained for 10 years for the Olympics and came in 1st, would you need to retrain ALL OVER again for the next Olympic games? No, you take what you learned and apply it to fine tuning for the next 4 years. I would play CLoD even in its current state...if there was a reason to for offline. Online in CLoD does not interest me. |
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#7
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Now the online evangelists have had their say, here's an opinion from an ex onliner who now prefers offline
CoD has advanced a little since initial release- for offliners the reduction of the 'f16 rolling behaviour' of the AI is one plus point- there has also been some work on understanding of how to apply skill levels by mission builders in missions to get more believable results. Comms are still very limited The campaigns that came with CoD were ' somewhat lacking' to put it politely. There are missions/campaigns being written- not many but there are some good one out there. Airwarfare is the one stop shop for user generated stuff http://airwarfare.com/sow/index.php/...line-campaigns There is also a rather good commercial campaign available http://www.desastersoft.com/en/product-wick-dundas.html demo available ![]() These are static campaigns there is at least 1 WIP dynamic campaign engine in progress http://forum.1cpublishing.eu/showthread.php?t=25076 Overall CoD maybe behind a full DBW modded install of IL2 in several areas but it does do things tolerably well now (imho). As more is discovered in how to use some of the mission builder features to full advantage (and this took some time in IL2) and the devs finally providing a more functional comms system..... |
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