![]() |
|
Technical threads All discussions about technical issues |
![]() |
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
![]()
S!
Massive leep forward in the graphic engine. but still could do with a little more tweeking to graphic engine for it to be fully optimized for performance. Would you agree ? O_Smiladon
__________________
Win 7 64bit I7 930-CPU Quad core ATI HD6950 2gig 6 Gig Ram, Kingston hyper Blah blah X58 Gigabyte M/Board |
#2
|
|||
|
|||
![]()
Who would disagree? More performance is always good...
__________________
AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5 |
#3
|
|||
|
|||
![]()
CTD, usability and feature fixes ok - but performance? Just reduce details if your machine is not up to it.
I doubt it can be optimized much further by such a small studio with that amount of income. It's not an AAA production with millions of funds. Look at how crappy DCS games look and they're just merchandising leftovers next to their military sim contracts... If anything I'd love to see some volumetric stuff included. Weather system, fog, clouds etc. Yes, it'd have an effect on performance but who cares? In 2 or 3 years we'll laugh about it and play it fluidly ![]() |
#4
|
|||
|
|||
![]()
Weather System etc. could be done right now performancewise... 5 of my 6 cores are used 20%max, so there is much space left for more
![]()
__________________
AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5 |
#5
|
||||
|
||||
![]()
If they will use the engine for future games then of course, the optimizing will be an on-going thing.
__________________
|
#6
|
|||
|
|||
![]() Quote:
|
![]() |
Thread Tools | |
Display Modes | |
|
|