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#221
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![]() I can tell you the dates and time of every mission after the campaign and you can confirm it. How is that? About the number of aircraft, Bliss is Correct. Once you get 40 players + large AI formations are not an option unless you want to play the game by postcard. Quote:
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As I said, if you can work it out where everyone knows what they are flying before hand and get the percentile mix right please do share. I can see you not happy but your not providing a solution. Quote:
Great! Last edited by 5./JG27.Farber; 07-11-2012 at 11:23 AM. |
#222
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not quite true Farber..Pitti and me headed towards Littlestone, then further north, then we made a wide right turn until we were north west and north of Gravesend.there we shot down 4Hurris of No.501...so we went in quite deep as well
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#223
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3 actually David, it's no wonder Georing thought he was winning
![]() Farber, please don't get the wrong idea about what I am saying. I gave a solution, that is one of honour, that your guys get together before the mission and decide who flies what, more or less. That's what we are doing in the RAF. What is happening from what you are saying is that you have a limit on E4's and that first in grabs one if they can? Why not start with the E-1's and as they run out grab E-4's since it is innocuous....... ![]() Regardless of whether RDF was taken out or not does not matter, the fact that it took a large raid to do it and they were unsuccessful most of the time doesn't mean that sending 3 stuka's to each and being successful is in any way a reflection on history. For instance, Ventnor required the entire group of KG76 and KG26 supported by ZG2, JG52, JG1 (top of my head, prolly got some squadrons wrong), the raid was 100+ just for one site. If you want to do that then fine, perhaps we can just change our tactics to have 1 squadron circling each RDF site (there are only 5) and we'll bag 15 no problem, which is better than what we've managed so far ![]() ![]() |
#224
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Upon Osprey's "request" here we go:
RED TEAM 34 Players: Hurricanes 23 out of 33* ( 68% out of 66% ) - unlimited type but added for completeness Spitfires 11 out of 17* ( 32% out of 34% ) 1% = 2.941 BLUE TEAM 23 Players: Bf109 E1 4 out of 20* ( 17% out of 40% ) - unlimited type but added for completeness Bf109 E3 1 out of 5* ( 4% out of 4% ) Bf109 E4 18 out of 25* ( 78% out of 52% ) 1% = 4.348 *10% ( rounded up ) was added to the originally maximums for spawn deaths etc. So as we can see at first glance: WOW LOOK AT ALL THE E4's AND THERES TOO MANY HURRICANES! - but its fine! - because the system is based on a FULL TEAM of 45 players a side! You will also see that all values of player flown aircraft (not in brackets) NEVER exceeded the mission total. We are not trying to hit the percentile values exactly - its impossible! We are only trying to limit the maximum composition of a force of a full team. Our system isnt based on the number of people that show up but of a full team on each side as this is the only realistic method we can enforce. We would love to have the exact composition! If you can devise a system that is better please let me know! I really hope this makes sense because I really dont have time to explain it. |
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I did it quick might be off a bit but good enough. Quote:
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#227
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I cant wait for Osprey's aircraft distibution cards!
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#228
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1: Chill out
2: The maths is remedial. A ballpark figure would be fine, there's no need to be a tit about it, we just pointed out that most of your aircraft were E4's and you've confirmed that (18 out of 23). The logic and rules are clear but doesn't hit reality remotely. It's fine, we're (RAF) only asking because it was obvious and that's really to be expected. It just means that next week we'll fill our Spitfire II allocation first before anybody jumps in a Hurricane ![]() Why don't you guys like the E1 anyway? It's got 1 minute of guns to spend on easy Hurricanes and is camouflaged. I'd take it. @David, don't spoil it mate, I had to tell AVM Keith Park that we were bounced by a squadron or he'd send us all off to an OTU ! ![]() |
#229
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1. Chilled
![]() 2. LOL re·me·di·al/riˈmēdēəl/ Adjective: Giving or intended as a remedy or cure. Provided or intended for students who are experiencing learning difficulties. Its not easy maths, Ive already tried it. Thats why we are using the system we are. Lets look at the other system so we know how insane it would be. August E1 - 40% E3 - 8% E4 - 52% Something like this: ![]() "Ahh well done Farber that is what we shall use then! You clever egg you you!" - I hear you think. Wrong... How many is in a Staffel? Well on sunday from memory My Staffel had 8 (+1 Bf110 pilot which doesnt need to be included). I./JG26 had 5 (I think). For the sake of argument, lets say another group had 3 and another had four... So lets total it up and see if it works. E1 = 10 E3 = 3 E4 = 7 100% devided by 20 is 5. 5 times 10 is 50% of 40% 5 times 3 is 15% of 8% 5 times 7 is 35% of 52% This is getting kind of interesting, let me try nd find out who actually flew on sunday in which squads. OK heres the results: I./JG26 had 5 JG26 had 2 5./JG27 had 8 SG1 had 6 flying fighters JG52 had 2 (I think) OK so: E1 = 13 E3 = 1 E4 = 10 Therefore: 100% devided by 23 is 4.35. 13 times 4.35 is 56.55% of 40% 1 times 4.35 is 4.35% of 8% 10 times 4.35 is 43.5% of 52% and then there is the small problem of the smaller Staffel getting no E4's etc... So you would have to have three different tables which rotated every week etc etc and in the end you just think wtf? Its a game... Ok Im off to get some beers ![]() Last edited by 5./JG27.Farber; 07-11-2012 at 03:51 PM. |
#230
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I know what remedial is otherwise I wouldn't have said it. Forget it, you're obviously not interested, just take E4's and 3,000m airstarts over our heads for all I care if it's too hard to work out a simple ball park percentage. We're trying to help ffs because you're just going have people quit if it gets anymore one sided.
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