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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#91
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patch works fine. Thx 1C
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#92
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![]() Not tried to fly the hurricane on line yet then ![]() |
#93
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I'm not sure if I'm in the minority or majority , but on the whole I think the game is a bit better with the patch...still lowere than desired FPS & will inevitably have to buy a new graphics card , but until this beta becomes official I'll live with it.
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#94
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I have recently upgraded to a Palit GTX 680 (2gb) graphics card and wow, runs with every setting on max and silky smooth. This latest veta patch has made no real difference to the performace and has added some nice touches like the tracers and clouds.
The problem is now the tree LOD, i have tried every suggested method of fixing it but no joy. That is now killing the game to such an extent I can not play again until this is fixed, it is horrendous. Please, Blacksix or anyone at 1c, this beta need a hotfix, if only for that issue in the meantime... Core i5 750 @3.8 ghz 8Gb, 1600 RAM Palit Jetstream GTX680 2Gb Windows 7, 64bit Last edited by Skilgannon506; 07-02-2012 at 03:40 PM. Reason: Added system specs. |
#95
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Could I have imagined it- I think I heard Stuka sirens for the first time in the Stuka Angriff Mission...1?
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#96
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![]() Quote:
__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#97
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Just climb up to 10,000ft plus. You forget about trees up there.
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#98
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I had my first couple of Blenhiem misssions on ATG last night, and all ran fairly smoothly. Though I did have problems washing off speed for landing. (I haven't flown the Blenhiem for a while so it could be me being a bit rusty.)
One thing that was funny is that the Spitfire that was escorting me complained on how fast I was going. Properly set up cruising along at wave top height 235mph and he was only getting 5mph faster than me. LOL Cheers! Last edited by Skoshi Tiger; 07-04-2012 at 12:53 AM. |
#99
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For me it is all positive, micro stutters almost non-existent, small increase in fps and the sounds seem to have improved. I'm off line only so can't say anything about online performance. Hope this is sign of all good things to come. Also added new Nvidia beta drivers (304.79) and didn't test prior to that so can't say with any certainty where the improvement has come from, but I'll take it where ever it comes from.
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Rick Asus M4N98TD-EVO AMD Phenom2 965 x 4 3.4gig 8gig DDR3 Ram 2x GTS 450 Sli (1gig each) 1Tb HDD Partitioned x 5 700w Coolermaster single rail P/S 52a Windows 7 64bit 19" Samsung 931BW monitor 1280 x 960 Resolution |
#100
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Just thought I'd let you guys know that although max FPS is down AVG is definetly higher and more consistent with much smoother gameplay.
At least for me! I ran in 6048x1080 last night for a while and its finally playable with all settings on max with 2xAA. AVG 30FPS and lows 24 and max 80 in ATAG. With the last official patch (which I tried again back to back) I struggled to get 18FPS out of it so they have definetly done a lot of work on the code for that kind of improvement. Keep up the work guys and please fix the shadow/tree popup! ![]() |
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