![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
No i think all he wanted to say is that Rise of Flight made it trough an similiar development process like CloD and has now reached its boarder... And that this boarder has lower limits than CloD...
__________________
AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5 |
#2
|
|||
|
|||
![]()
Slightly OT but relevant and (for those who insist - constructive)
The "forest" and flying through the trees... sure a collision box for the forest has proved to be intensive machine wise and for the most unworkable regarding AI(this is with regard to other sims as well. wouldn't it be possible to have instead of one huge box, or trees individually drawn up as hitboxes, to have a series of slender vertical rods (as hitboxes) scattered throughout the forest at say 30m spacings to each other and to treetop height?
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. Last edited by Wolf_Rider; 07-02-2012 at 01:13 PM. |
#3
|
|||
|
|||
![]()
But there is a new channel map coming with sea planes so how has it reached its border it just keeps on getting better and better.
Last edited by Bob_Marley; 07-02-2012 at 12:29 PM. |
![]() |
Thread Tools | |
Display Modes | |
|
|