![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
||||
|
||||
![]() Quote:
If you say so, I don't fly that way to know. I take the plane as should be handled, and I don't have any stall problems. I don't think many seasoned pilots did in WW11 either. I know the 109 well, and I know and respect the limitations. Was only trying to help the many who suffer from stalls. ![]()
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#2
|
|||
|
|||
![]()
hey all,
I do not even bother to install this patch..... 50% increase fps bla bla bla....give the code of this game to somebody else plz! I've been saying this for long time.......this guys have no idea what they are doing!!! Sequel?Yeah right forget about it! Really looking forward for World of thunder.........nice graphic and so smooth!!! |
#3
|
|||
|
|||
![]() Quote:
is an arcade game please install the patch and help the devs if not go and play arcade games |
#4
|
|||
|
|||
![]()
How much help? we are at it for more than one year!!!
|
#5
|
|||
|
|||
![]()
hey Skouras,
I fly IRL a Cessna 172N (167.3 hours)!Not really in dogfighting but i like doing take off,landings and cruising,try different planes and see the difference from one to another....i just wanted some smoothness in game,i use more WOP than CLOD...the FM in wop is not that bad(do not care about DM)but is sooooo smooth!!!Go fly for real....is more relistic..... Cheers!!! |
#6
|
|||
|
|||
![]() |
#7
|
|||
|
|||
![]() Quote:
|
#8
|
|||
|
|||
![]() Quote:
|
#9
|
|||
|
|||
![]()
FPS seems to get worse compared to the last beta patch. On the bright side, low-textured cockpit issues are gone. Now they are beautiful.
Weapon hit effects are still as the last beta patch. In the last official patch, it indeed looked like puff of smoke. Now it looks like some flickering black cloud. AI doesn't do insane F-16 roll anymore. Instead they turn to scissor. AI still knows where your pipper is, so they maneuver around it. AI can fly very fast and does not seem to be affected by overheating or negative-G. Other AI issues are: AI crashes too often (almost as much as I do ![]() Elevator control is very unresponsive. Perhaps that's why the 109 stalls so easily now. This bird requires very dedicated joystick control. Collision is still as buggy as ever. Very often one aircraft explodes or gets mortally damaged, why the other escapes untouched. All in all, a nice beta patch that goes on the right direction. Keep up the pace! |
#10
|
||||
|
||||
![]() Quote:
From just looking at it...lol, thats not good. ![]() ![]()
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
![]() |
Thread Tools | |
Display Modes | |
|
|