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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Not sure if anyone mentioned. The Sound from the Browning's on the spitfire really sounds great with the patch!
Really sounds like they pack a punch now! |
#2
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Clouds are soooo much better now, I can fly through medium cloud settings with passable framerates. No longer is every mission a cloudless SoCal day!
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i7-920 @ 4.1Ghz Gigabyte GA-X58A-UD3R 12 GB DDR3 1600 RAM GTX 560Ti with 2GB (latest beta driver) 22" monitor @ 1680x1050 TrackIR 5 Saitek X52 Saitek pedals Win7 64-bit Ultimate "Ignorance speaks loudly, so as to be heard; but its volume proves reason to doubt every word."~Wes Fessler |
#3
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Whats the tracer burn out range used for the .30 cal guns in game? Seems to be an awfully long range.
Looks good though, and the ricochet effect is really nice. Who knows, it might be playable some day after all!
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#4
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What I'm seeing (all online)
The Bad -Still terrible FPS hits on the ground especially with dust. -Clouds still cause an unacceptable FPS hit when an enemy is near and clouds don't really work anyways. Limited to 1500m in height and only a medium setting in FMB -Stutters seem the same / but seem to happen more randomly -netcode is still untouched / laggy/warping with 40+ players / AI fly sideways / Ships fly in the air / Ships don't sink sometimes. -LOD is terrible on distant aircraft. You might as well put a magnifying glass on your screen if you're playing at native resolution to spot a plane only 500m away. -Dot transition is still terrible. Absolutely no AA/AF at a distant contact. Zoom in and you think you're playing an Atari (while looking at a bogie) -New Stuka siren only heard by the pilot of that Stuka. No external siren at all. -New models of aircraft fail to have their engines start online -Same graphics bugs in various cables/controls in planes where you can see through them -default skins packs that came with the game still don't show up if server has skin download off -etc.,etc.,etc., -Basically - too many bugs to list. -I could write a page of bugs just in the FMB alone, but they've all been reported here time and time again. Good -Tracer distance looks nice. -Ricochets look nice -Game does "feel" more smooth -No CTD in 4 hours of play -UBI logo fixed -You can get out of a spin in a 109 now -stuka has a siren (in cockpit only) -can't think of anymore right now |
#5
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Can't start the Hurricane 100 octane on or off line.
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#6
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Yes you can ! but one must try many power and fuel settings. It is possible.
Last edited by senseispcc; 06-30-2012 at 10:11 AM. |
#7
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Hmmm, for me this patch brings nothing! Still flickering shadows, trees are popping on, many graphicbugs, graphics looks ugly imo, fps bad, etc, etc!
I´m deeply disappointed about the beta! Maybe i´m back in a few month to check the progress, maybe not! ![]() ![]()
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i7 920 @ 2.67 MHz 12.0 GB RAM Kingston KHX1600 WIN 7 64 bit SSD OCZ Vertex 3 120Gb ASUS HD 6950 DirectCU II Catalyst 12.6 Saitek Evo Force+Rudder pedals TrackIR 5 |
#8
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The patch made the game playable for me for sure. The micro stutters are gone.......WAAAYY smoother.........
I've go a low to mid range rig....... i920 clocked to 3.2 Radeon 4870 - 1G |
#9
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I could hear the Stuka sirens in Desastersofts JG2 Campaign Mission 5 flying a 109.
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#10
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Well... I've got the game flyable(ish) now and, when it is behaving itself, I am getting slightly better fps.
![]() The biggest problem is stability in that I am still getting heavy fps loss with clouds (Only when flying through them... but it was like that for me pre-alpha so...) and particles... in fact much worse since the patch, I've now had to turn grass off (Which is a step back) and I'm getting the disappearing and reappearing tree problem. Can't remember who mentioned that the cure for the trees was leaving the game and going back into it again? That definitely works at first but if I fly, for instance between Pihen and manston, I find that once I cross the channel all the trees have vanished again and, obviously, leaving the mission and restarting isn't really an option so I end up with a very boring landscape. I've also encountered incredibly heavy drops in fps (Down to single figures) over the channel which is odd to say the least. Still not entirely convinced by this patch.... |
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