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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I have to agree with most here. I do visit this forum each day after getting in to work and I've noticed a real slow down in activity, but ot really isn't a true indication of the health of CloD.
I've personally lost interest in CloD, I feel like we bought a half finished product and if you look at the overall state of things, nothing much really has changed. It's good that we're getting the updates and I'm hoping the final patch will draw me back, but for now I'm finding the P-51 in DCS much more enjoyable, and there is much more activity to read up on. One thing is for sure though, with BoR (or what ever the next CloD episode will be from 1C), I wont be so egar to part with my $$$ for when it comes out (SE or not), I'm going to sit on the fence before I buy. |
#2
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It might matter if there were other decent WW2 combat flight sims on the horizon, but I have yet to see one and doubt anyone will be developing one anytime soon.
If and When the sim is fixed most will be back in droves, and those that don't come back will be easily replaced by others.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#3
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Roll on the SDK, I say.
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Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up! Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9 |
#4
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A big +1!
There are a lot of highly talented people out there in our community (Me not being apart of that crowd) all itching to make content for this sim. It would be a bit like the cambrian explosion. Some of it will be good and survive and evolve, others will fade away and disapear. But good or bad it all deserves a chance. Cheers! |
#5
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Given the rate of progress on the game so far, I doubt if we'll ever see an SDK.
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#6
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SDK should be a map builder + FM and DM debugger (to test if DM is really working).
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. |
#7
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+1
but luthier mentioned one year ago, that the SDK is almost ready for release.just as he mentioned, directly after release of the game, that DX11 is their top priority, or just as he mentioned, that the 2d sunlit background clouds are ready, or just as he mentioned that the graphics rework is almost done 7months ago... what was really achieved of these promises/statements......not one so dont count on it in the near future. |
#8
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Hopefully the Developers are using SDK to create the BOM expansion. It could be that is is not mature enough to let mugs like us work with it.
Concidering the negativity displayed by the community I think they're well within their rights to withhold anything that is not ready to be released. Lets face it, we've had the full mission builder for a while and only a small number of people are dedicated enough to build and release missions for it. We can only hope. |
#9
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Don't pin your hopes on an SDK. It's the silver bullet they will never get around to making.
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#10
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But even if they already have them, it does not mean that they are, or will ever be suitable for release to the public. There isn't any silver bullets, like you say, and even with the right tools making maps, planes and other objects is a very time consuming process. I expect that getting them right is even more complex! Cheers! |
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