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Fantasy Wars Turn-based strategy. Gather an army, upgrade units, study magic spells, participate in castle sieges and assaults to destroy the great Orc Ugraum’s horde.

 
 
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Old 06-04-2008, 05:13 AM
gecko_tq gecko_tq is offline
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Join Date: Jun 2008
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Several comments on my own:

For Human side

1. Personally for me, I only used 1 ranger. Ranger is used mainly for e harassing effect and ambush as well as scouting. I don't really find it efficient in destroying e opponent army in 1 attack, unless using e terrain advantage

2. Heavy infantry. Foot Knight is obviously much better for defending and attacking city as well as soaking more damage (unless against armour piercing or charge). Halberdier, for me, is more of counter against cavalry as well armour piercing

3. Archer has superior damage against non-armour units, but crossbowman is vastly superior against these units. With slayer perks, crossbowman's use is vastly improved. Personally i prefer crossbowman but archer is good in difficult terrain and forests.

4. Light cavalry is useless. It can only poke lighty and scout

5. Heavy cavalry, is hand down. the best unit in e human arsenal if deployed correctly. They possesed various perks that improve their stats considerably as well as having armour piercing. They can easily destroy any opponents more efficiently than others. Of course, there is a catch. They are effective only in plains. So ,my usual strategy is to use ranger or ranged units to chase e opponent out of the difficult terrain and let heavy cavalry finish them off.

5. Light infantry. I don't really use this unit that much. I prefer to use air to handle units in difficult terrain as well as using warmachines (ballista with superior range)

My build usually emphasise on armour piercing because armoured units are hard to kill without armour piercing. I do restrict my damage against normal units as well as has terrain limitation. Agains AI my strategy works incredibly well but agains human it may not be so.

For orc, i prefer 2 orc mights, 2 rider, 2 sharp eyes, 1 zeppelin,1 pterodactyl, 1 war machine, 1 or 2 wolf raider, and heroes.

Generally i found that orc campaign is much easier than human due to a more balanced, IMO, heroes than human as well as smaller units size
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