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IL-2 Sturmovik The famous combat flight simulator.

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  #911  
Old 05-30-2008, 01:58 AM
axhat axhat is offline
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http://forums.ubi.com/eve/forums/a/t...3/m/8211093236

Has a few links for mission building, not sure how up to date the object list is(at least 4.07)


Cheers!
Ax
  #912  
Old 05-30-2008, 08:59 AM
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too-cool too-cool is offline
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Quote:
Originally Posted by axhat View Post
http://forums.ubi.com/eve/forums/a/t...3/m/8211093236

Has a few links for mission building, not sure how up to date the object list is(at least 4.07)


Cheers!
Ax
Where do I find the various airfield layouts for creating you own mission map?

TC
  #913  
Old 05-30-2008, 04:51 PM
Tree_UK
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Hi Oleg, whats the hold up with SOW mate?
  #914  
Old 06-01-2008, 09:18 PM
Insuber Insuber is offline
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Hi Oleg,

Maybe this one has been asked already:


Online score could adopt the sharing of kills and points in case of different players hitting the same enemy. This would be more historical, as many airforces used to recognise shared kills, either in the form of fractions of planes, or other.

Additionally, from a programming standpoint it should be easy even to count and attribute the hits in vital parts to a single player and thus limit the kill-stealing.

Regards,
Insuber
  #915  
Old 06-02-2008, 01:34 PM
Jughead Jughead is offline
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Quote:
Originally Posted by Insuber View Post
Hi Oleg,

Maybe this one has been asked already:


Online score could adopt the sharing of kills and points in case of different players hitting the same enemy. This would be more historical, as many airforces used to recognise shared kills, either in the form of fractions of planes, or other.

Additionally, from a programming standpoint it should be easy even to count and attribute the hits in vital parts to a single player and thus limit the kill-stealing.

Regards,
Insuber
+1 !!
  #916  
Old 06-02-2008, 06:09 PM
Feuerfalke Feuerfalke is offline
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Quote:
Originally Posted by Insuber View Post
Hi Oleg,

Maybe this one has been asked already:


Online score could adopt the sharing of kills and points in case of different players hitting the same enemy. This would be more historical, as many airforces used to recognise shared kills, either in the form of fractions of planes, or other.

Additionally, from a programming standpoint it should be easy even to count and attribute the hits in vital parts to a single player and thus limit the kill-stealing.

Regards,
Insuber
This has been suggested a lot of times, but

+1

because I'd really like to see that in SoW!
  #917  
Old 06-05-2008, 10:33 AM
Ploughman Ploughman is offline
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Probably already been asked, but to what extent will other crew be represented, and to what extent will they be animated? Can we hope for gunner's slewing their weapons on diving Spitfires in the cramped glass house of the Ju-88?
  #918  
Old 06-05-2008, 01:27 PM
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Originally Posted by Tree_UK View Post
Hi Oleg, whats the hold up with SOW mate?

Like Oleg has said many times before...not soon. Actually, what Oleg has said (many times) is he doesn't know when it will be done...it will be done when its done.
  #919  
Old 06-05-2008, 05:48 PM
Tree_UK
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Originally Posted by proton45 View Post
Like Oleg has said many times before...not soon. Actually, what Oleg has said (many times) is he doesn't know when it will be done...it will be done when its done.
Hes never mentioned anything about it not being soon to me.
  #920  
Old 06-05-2008, 11:06 PM
Chivas Chivas is offline
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The only thing I remember him saying awhile back, is that he hoped to have a idea on the system specs required to run SOW this summer. If that ends up being the case it could indicate the code is being optimized and we could end up seeing the game within a few months of the end of the year.
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