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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #41  
Old 05-14-2012, 06:07 AM
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Gromic Gromic is offline
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Hi Bliss,

quick one for you. To disable skin downloads, is the variable in the confs.ini still "SkinDownload=0", within the NET group, as it was in IL-2 or has this changed?

I'd like to disable this on the ACG server to remove the occasional half second lag spike when new players join the server.

Thanks in advance.

Cheers

Gromic
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  #42  
Old 05-14-2012, 07:28 AM
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Originally Posted by ATAG_Bliss View Post



I would hope so. I've commented on this and started several threads over the network stuff. Servers currently connect like clients (need steam running) and could be bogged down by steam as well. All I know is I can watch the problem happen in real time by monitoring bandwidth.
it's pretty obvious what 1 of the problems is.

I'm not going to complain about it though. I think these guys are on the right track with the latest patch and hotfix and all sorts of problems will be addressed in the coming weeks/months. Just have to be patient

I'm not sure that they ever have any free time to read threads. This issue would be voted and become numeral uno on the bugtracker list, but no one ever listed it.
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Last edited by SlipBall; 05-14-2012 at 11:22 AM.
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  #43  
Old 05-14-2012, 10:29 AM
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ATAG_MajorBorris ATAG_MajorBorris is offline
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Originally Posted by Royraiden View Post
Im still waiting till that "125 player massive online action" becomes possible without issues.I have faith, not much but I certainly have it.

Roy, I look forward to that day, 125 players online will be epic!

Regarding euro lag I would have to guess it gets us all equaly, my ping is in the 20s and Im close to Chicago but the incidence of lag seems to hit me as much as my euro colleagues when the pilots fill up the server.

I'm sure the Dev's will take a look at that sooner or later


See ya in the air!
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  #44  
Old 05-14-2012, 10:34 AM
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Hmmm, maybe that's cause of my CTD?
Anyone else on ATAG TS say that's the moment that they CTD?

I was on for just over a hour last night and everything was perfect until then, FPS was great and almost no stutters.
Could be the case.

Since some patches ago i would never get CTDs online, apart from the twin engine bug we had in the previous version which got fixed for me with the alpha.

With the hotfix i've had 3 CTDs so far in 15+ hours of gameplay. One was in such a moment of very low FPS but i don't know if it was just me or the FPS drop happened to other players too.

The other 2 CTD's i've had were not a big deal, as in both cases i had finished 2-3 bomber sorties (about 40 minutes to an hour each) and was taking a break with the game idling on some menu screen.

So overall, it is much improved for me and since i'm a tinkerer by nature, i believe it's better for the alpha to crash and provide them logs with bugs to fix, than have them slip by undetected.
I even try to make it crash so i can have logs to send them, i upped my texture resolution to high in order to strain my PC a bit

Then again, my PC is a bit low on RAM (only 3GB) so it's not irrational for me to occasionally stuggle with memory use.


Quote:
Originally Posted by Gromic View Post
Hi Bliss,

quick one for you. To disable skin downloads, is the variable in the confs.ini still "SkinDownload=0", within the NET group, as it was in IL-2 or has this changed?

I'd like to disable this on the ACG server to remove the occasional half second lag spike when new players join the server.

Thanks in advance.

Cheers

Gromic
There is an option in your in-game settings under the network category. I don't remember the exact name of it but its something self-explanatory. It's just a checkbox and you can click it to turn skin download on/off on your end.


P.S.
I was flying yesterday with a ping that was between 200 and 400 (i took note of it when exiting/rejoining the server between missions). No problems whatsoever with that kind of ping, no warping of planes, etc.
Since there were fewer of us around it seems to confirm the initial suspicions: it's not so much the ping that matters (as long as ping is stable you can fly with high pings too), it seems to be some kind of unintentional throttling issue on the server software that becomes apparent when many people are flying.

Last edited by Blackdog_kt; 05-14-2012 at 10:37 AM.
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  #45  
Old 05-14-2012, 11:17 AM
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About the skins, is there no way to allow JUST stock skins? would be better than seeing every plane painted the same way.
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  #46  
Old 05-14-2012, 11:33 AM
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Thanks for the feedback Blackdog

Quote:
Originally Posted by Blackdog_kt View Post
There is an option in your in-game settings under the network category. I don't remember the exact name of it but its something self-explanatory. It's just a checkbox and you can click it to turn skin download on/off on your end.
The ACG Server runs within a dedicated server environment. It's started with the command "launcher.exe -server" effectively giving you console instead of a GUI.

I'll check to see if any GUI settings met will also be forced on a dedicated server environment.

Thanks
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  #47  
Old 05-14-2012, 01:00 PM
ATAG_Doc ATAG_Doc is offline
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The last dll file fixed my CTD issue. Could not reproduce it at all in several hours of online play. I never single play any more. It could be removed from the code as far as I am concerned. But I believe my CTD is done.
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  #48  
Old 05-14-2012, 01:02 PM
ATAG_Doc ATAG_Doc is offline
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Originally Posted by Gromic View Post
Thanks for the feedback Blackdog



The ACG Server runs within a dedicated server environment. It's started with the command "launcher.exe -server" effectively giving you console instead of a GUI.

I'll check to see if any GUI settings met will also be forced on a dedicated server environment.

Thanks
In the client settings - the people that connect to it??? They will disable it under network settings.
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  #49  
Old 05-14-2012, 09:02 PM
ATAG_Bliss ATAG_Bliss is offline
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Originally Posted by Gromic View Post
Hi Bliss,

quick one for you. To disable skin downloads, is the variable in the confs.ini still "SkinDownload=0", within the NET group, as it was in IL-2 or has this changed?

I'd like to disable this on the ACG server to remove the occasional half second lag spike when new players join the server.

Thanks in advance.

Cheers

Gromic
Hi Gromic,

You have to add it to your confs.ini. Just add "SkinDownloads = 0" to the [Net] section and it should work - just like 46.
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  #50  
Old 05-15-2012, 05:38 PM
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Thanks Bliss. That's exactly what I needed to know.

Cheers

Gromic
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