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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#71
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I got today 2 CTDs during online flying ATAG server
![]() Where i could to send my crash logs? Last edited by Kwiatek; 05-13-2012 at 12:31 PM. |
#72
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![]() Baron, why not list your spec's in your sig ![]() ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#73
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Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu
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#74
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Ok thx i got logs - dmp files.
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#75
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Specifically, whenever a Red pilot would approach even a single manned multi-engine, his frame rate would abruptly drop to a 1 fps slideshow. For those that didn't then lose control and crash, the frame rate would gradually increase back to normal once the multi engine a/c had moved on. I had my in-game setting set to "Medium" with SSAO turned "ON", then later in the evening SSAO was turned "OFF". The manned multi engine lag occurred every time as I drew near in my Spitfire IIa. Other Red pilots (6 pilots in all) on Teamspeak sustained the same lag with multi engine aircraft. In fact, to locate a multi engine aircraft fairly close by, we merely needed to pan around with our TrackIR's and if you noticed a sudden decrease in frame rate -- you were looking at a nearby multi engine a/c. This lag did not occur to nearly as bad a degree with single engine a/c (109's, Stukas). We had the whole gamut come at us at Manston last night -- it was fast 'n furious. The Radar Station at I12 (nearby Ramsgate) was knocked out and the Spits were powerless to stop them. Strangely, there was no such problems with lag when attacking AI bomber formations last night.
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#76
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try everything maxed out but building quantity to high, and building quality to high. i've less stutters and more FPS with good graphics than with medium. 7870, 2500k@stock, 8gb ddr3 |
#77
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The abrupt lag problem upon approaching manned multi engine aircraft was affecting everyone last night (6 of us on Teamspeak). This happened repeatedly to each of us when we tried to engage. Our normal high frame rates would quickly return once we were clear of the manned multi engine bomber. This has me believing there's a problem with the code and not with each of our PC's.
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#78
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MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#79
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tough ive flow agaisnt 4 bombers yesterday and no issue arrised. Also its strange, people on that formation didnt seem to have issues (otherwise they wouldnt be in the formation) but you did. mysteries of dover... |
#80
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try flying the quick mission "bomber intercept - Hawkinge" fly as the hurricane and edit the enmy flight to: 24-heikel111 do you still get slowdowns? i dont, so if you do, could be a system issue, if also dont have an issue, they it was probably a multiplayer issue. Last edited by pupo162; 05-13-2012 at 01:38 PM. |
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